Revision as of 22:16, 20 August 2023 by Vdd (talk | contribs) (Created page with "Startup sequence (each step is performed on all active mod packages in dependency order where packages with no dependencies are called first): # Run the entry lua file of all active mod packages # When starting a new game, run the function package:setup_scenario(settings). This function can modify the settings table. This step is skipped when loading a save or joining a multiplayer game. # Load all files set in package:includes and call either package:init_ui() or packa...")
Warning: You are editing an out-of-date revision of this page. If you publish it, any changes made since this revision will be lost.
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
Retrieved from "https://wiki.desyncedgame.com/Modding/Startup_Order"