Editing Modding/Lua Debugging

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Revision as of 02:04, 24 August 2023 by Jamjardavies (talk | contribs) (Created page with "== Lua Debugging == === Visual Studio Code === In order to debug using Visual Studio code, a few steps first need to be completed: # [https://marketplace.visualstudio.com/items?itemName=devCAT.lua-debug Lua Debugger] VSCode extension. # Following files downloaded from [https://github.com/devcat-studio] devcat and placed where the Desynced Binary is (normally in: `C:\Program Files (x86)\Steam\steamapps\common\Desynced\Desynced\Binaries\Win64`) ## [https://github.com/devc...")
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