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== File: ui/Skin == {| class="wikitable" style="white-space:pre-wrap" ! English ! Chinese (Traditional) ! * |- |Bold |粗體 | |- |tag |標籤 | |- |Simple Material |基礎材料 | |- |Advanced Material |進階材料 | |- |Hi-Tech Material |高科技材料 | |- |Packaged Unit |打包裝置 | |- |Research Data |研究資料 | |- |Internal Component |內部型元件 | |- |Small Component |小型元件 | |- |Medium Component |中型元件 | |- |Large Component |大型元件 | |- |Color Value |顏色值 | |- |Object Type |物體類型 | |- |size |尺寸 | |- |Small Building |小型建築 | |- |Medium Building |中型建築 | |- |Large Building |大型建築 | |- |Special Building |特殊建築 | |- |Other Construction |其他建築 | |- |Alien Building |外星建築 | |- |Goto |前往 | |- |<header>Goto</> <Key action="ExecuteAction" style="hl"/> or <hl>Drag</> <hl>Shift+</><Key action="ExecuteAction" style="hl"/> to Queue Move to this Object or Location and attempt to <hl>Interact</>. |<header>前往</> <Key action="ExecuteAction" style="hl"/>或<hl>拖曳</> <hl>Shift+</><Key action="ExecuteAction" style="hl"/>來加入佇列 移動至此物體或位置並嘗試<hl>互動</>。 | |- |Store |儲存 | |- |<header>Store</> <hl>Ctrl+</><Key action="ExecuteAction" style="hl"/> or <hl>Drag</> Set to an owned <hl>unit</> or <hl>building</>, it will transfer its inventory when possible. Check the <hl>Automation</> Codex entry for more information. |<header>儲存</> <hl>Ctrl+</><Key action="ExecuteAction" style="hl"/>或<hl>拖曳</> 設定為您擁有的<hl>裝置</>或<hl>建築</>, 在可以的情況下將進行物品轉運。 查看手冊條目<hl>自動化</>以了解更多資訊。 | |- |Visual |視覺 | |- |<header>Visual</> Shown in the game world, useful to link to production by dragging from the <hl>Production</> to the <hl>Visual</> Change visibility with <Key action="MapOverlay" style="hl"/> |<header>視覺</> 在遊戲中顯示,可透過從<hl>製造</> 拖曳至<hl>視覺</>來建立實用連結 使用<Key action="MapOverlay" style="hl"/>來改變可見性 | |- |<header>Signal</> The unit emits this signal which can be read through signal related components or through behaviors. Useful for advanced automation |<header>信號</> 此裝置發出的信號可以透過相關的信號元件 或行為進行讀取。 適用於高級的自動化操作 | |}
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