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== File: ui/Skin == {| class="wikitable" style="white-space:pre-wrap" ! English ! Spanish (Spain) ! * |- |Bold |Negrita | |- |tag |Etiquetar | |- |Simple Material |Material simple | |- |Advanced Material |Material avanzado | |- |Hi-Tech Material |Material alta tecnolog铆a | |- |Packaged Unit |Unidad empaquetada | |- |Research Data |Datos de investigaci贸n | |- |Internal Component |Componente interno | |- |Small Component |Componente peque帽o | |- |Medium Component |Componente mediano | |- |Large Component |Componente grande | |- |Color Value |Valor crom谩tico | |- |Object Type |Tipo de objeto | |- |size |tama帽o | |- |Small Building |Edificio peque帽o | |- |Medium Building |Edificio mediano | |- |Large Building |Edificio grande | |- |Special Building |Edificio especial | |- |Other Construction |Otra construcci贸n | |- |Alien Building |Edificio alien铆gena | |- |Goto |Ir a | |- |<header>Goto</> <Key action="ExecuteAction" style="hl"/> or <hl>Drag</> <hl>Shift+</><Key action="ExecuteAction" style="hl"/> to Queue Move to this Object or Location and attempt to <hl>Interact</>. |<header>Ir a</> <Key action="ExecuteAction" style="hl"/> o <hl>arrastra</> este cuadrado. <hl>May煤s + </><Key action="ExecuteAction" style="hl"/> para poner en cola. Se desplaza hasta un objeto o ubicaci贸n y trata de <hl>interactuar</>. | |- |Store |Almac茅n | |- |<header>Store</> <hl>Ctrl+</><Key action="ExecuteAction" style="hl"/> or <hl>Drag</> Set to an owned <hl>unit</> or <hl>building</>, it will transfer its inventory when possible. Check the <hl>Automation</> Codex entry for more information. |<header>Almac茅n</> <hl>Ctrl +</><Key action="ExecuteAction" style="hl"/> o <hl>arrastra</> este cuadrado. Si se seleccionan <hl>unidades</> o <hl>edificios</> propios, estos transferir谩n su inventario cuando sea posible. Comprueba la entrada <hl>Automatizaci贸n</> del c贸dice para obtener m谩s informaci贸n. | |- |Visual |Visual | |- |<header>Visual</> Shown in the game world, useful to link to production by dragging from the <hl>Production</> to the <hl>Visual</> Change visibility with <Key action="MapOverlay" style="hl"/> |<header>Visual</> Se muestra en el mundo del juego, 煤til para enlazarlo a la producci贸n al arrastrar desde la <hl>producci贸n</> a <hl>Visual</>. Cambia de modo de visualizaci贸n con <Key action="MapOverlay" style="hl"/>. | |- |<header>Signal</> The unit emits this signal which can be read through signal related components or through behaviors. Useful for advanced automation |<header>Se帽al</> La unidad emite esta se帽al que se puede interpretar a trav茅s de componentes relacionados con la se帽al o de comportamientos. 脷til para la automatizaci贸n avanzada. | |}
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