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== File: scenarios/freeplay/freeplay_tutorial == {| class="wikitable" style="white-space:pre-wrap" ! English ! Chinese (Simplified) ! * |- |Understood |已了解 | |- |click anywhere to minimize |点击任意位置以最小化 | |- |Controls |控制 | |- |Welcome to Navigation Training Simulator. I am TUTOR, Tutorial Understand and Training Optimized Robot. I will guide you through controlling your units. Let's begin with some simple camera controls. Try panning the camera. <hl>Pan the Camera</> using the <Key axis="CameraX" style="hl"/><hl>/</><Key axis="CameraY" style="hl"/> keys or with <Key action="ExecuteAction" style="hl"/> and Dragging |欢迎使用导航训练模拟器。我是你的教练:教程理解与训练优化机器人。我将指导你如何控制装置。让我们先从一些简单的镜头控制开始吧。尝试移动镜头。 使用<Key axis="CameraX" style="hl"/><hl>/</><Key axis="CameraY" style="hl"/>键或<Key action="ExecuteAction" style="hl"/>并拖动以<hl>平移镜头</> | |- |Great! You can also enhance the image or get a wider view of the surrounding area. <Key axis="CameraZoom" style="hl"/> will <hl>Zoom</> the camera. |漂亮!你也可以增强图像或获得更宽广的四周视野。 <Key axis="CameraZoom" style="hl"/>将<hl>缩放</>镜头。 | |- |Now you have mastered camera movement, try selecting a <hl>Scout</> and ordering it to move to a nearby location. Select the Unit with <Key action="SelectAction" style="hl"/> Move it anywhere with <Key action="ExecuteAction" style="hl"/> |现在,你已经掌握了镜头移动的技巧,选择一台<hl>侦察机</>,命令它移动到附近的某个位置吧。 使用<Key action="SelectAction" style="hl"/>选择装置 使用<Key action="ExecuteAction" style="hl"/>将其移动到任意位置 | |- |You have the ability to deploy your <hl>Command Center</>. <img id="f_bot_2m_as" width="50" height="50"/> Try deploying in between the two resources for optimal accessibility. <hl>Deploy</> your <hl>Command Center</> using the <hl>[ Deploy Base ]</> button. |你可以部署你的<hl>指挥中心</>了。<img id="f_bot_2m_as" width="50" height="50"/> 试着将其部署到两个资源之间,以便高效取用资源。 使用<hl>[部署基地]</>按钮<hl>部署</>你的<hl>指挥中心</>。 | |- |Now let's begin mining the metal ore deposit. Select a <hl>Engineer</><img id="f_bot_1s_adw" width="50" height="50"/> with a <img id="c_adv_miner" width="40" height="40"/> <hl>Laser Mining Tool</> Click the <Key action="ExecuteAction" style="hl"/> on the <img id="metalore" width="40" height="40"/> <hl>Metal Ore</> resource to start mining. |现在,让我们开始开采这座金属矿床。 选择一台配备<img id="c_adv_miner" width="40" height="40"/><hl>激光开采工具</>的<hl>侦察机</><img id="f_bot_1s_as" width="50" height="50"/> 在<img id="metalore" width="40" height="40"/><hl>金属矿</>资源处点击<Key action="ExecuteAction" style="hl"/>以开始开采。 | |- |Now let's begin mining crystals. Select the other <hl>Engineer</><img id="f_bot_1s_adw" width="50" height="50"/> with a miner Click the <Key action="ExecuteAction" style="hl"/> on the <img id="crystal" width="40" height="40"/> <hl>Crystal</> resource to start mining. You are also able to pick up <hl>Scattered</> Crystal without the need to mine it. |接下来,让我们开始开采水晶。 选择另一台配备采矿机的<hl>侦察机</><img id="f_bot_1s_as" width="50" height="50"/> 在<img id="crystal" width="40" height="40"/><hl>水晶</>资源处点击<Key action="ExecuteAction" style="hl"/>以开始开采。 你也可以无需开采,直接拾取<hl>散落的</>水晶。 | |- |Sockets |接口 | |- |<bl>Units</> and <bl>Buildings</> gain functionality via <hl>Components</> that need to be constructed separately.. <hl>Components</> are placed into <hl>Sockets</> which come in four sizes: <hl>Small</>, <hl>Medium</>, <hl>Large</> and <hl>Internal</> . You can equip a Component into the same size <hl>Sockets</> or larger. |<bl>装置</>和<bl>建筑</>可通过<hl>组件</>获得功能性,而组件需要分别建造。 <hl>组件</>需要放入<hl>接口</>中。接口有四种大小:<hl>小型</>、<hl>中型</>、<hl>大型</>和<hl>内部</>。你可以将组件安装到相同大小或较大的<hl>接口</>中。 | |- |You can process Metal Ore using the <hl>Fabricator</>. Try equipping it onto your Command Center. Select the <hl>Command Center</><img id="f_landingpod" width="50" height="50"/> Place the <hl>Fabricator</><img id="c_fabricator" width="40" height="40"/> from its inventory into an <hl>[ M ] Medium Socket</> on the left side. |你可以使用<hl>制造机</>加工金属矿了。试着将其装备到你的指挥中心。 选择<hl>指挥中心</><img id="f_landingpod" width="50" height="50"/> 将<hl>制造机</><img id="c_fabricator" width="40" height="40"/>从库存中放入左侧的<hl>[ M ]中型接口</>中。 | |- |Good job, the <hl>Fabricator</> can now be set to produce <hl>Metal Bars</> from the gathered ore. Set the production and you'll notice the units will automatically deliver the required ingredients. Click on <hl>Production</><img image="Main/textures/codex/icons/prod_reg.png" width="48" height="48"/> next to the fabricator. Double click on the <hl>Metal Bars</><img id="metalbar" width="50" height="50"/> icon to start production. |非常棒,现在,你可以设置<hl>制造机</>,让它用采集的矿石制造<hl>金属棒</>了。 设置生产,此时,装置将会自动输送所需材料。 点击制造机旁的<hl>生产</><img image="Main/textures/codex/icons/prod_reg.png" width="48" height="48"/>。 双击<hl>金属棒</><img id="metalbar" width="50" height="50"/>图标以开始生产。 | |- |Expanding Production |扩大生产 | |- |Now automate production of <hl>Metal Bars</> by constructing a dedicated production building. Open the build menu and construct a small building. Open the <hl>Build Menu (</><Key action="Build" style="hl"/><hl>)</> <img image="Main/textures/codex/icons/icon_build.png" width="48" height="48"/> Construct a <hl>Building</><img id="f_building1x1d" width="50" height="50"/> |现在,我们来建造专用生产建筑,实现<hl>金属棒</>的自动化生产。打开建造菜单,建造一座小型建筑。 打开<hl>建造菜单(</><Key action="Build" style="hl"/><hl>)</><img image="Main/textures/codex/icons/icon_build.png" width="48" height="48"/> 建造一座<hl>建筑</><img id="f_building1x1d" width="50" height="50"/> | |- |Great work! You are now ready to expand your production capabilities to keep up with future demand. Produce a <hl>Fabricator</> in your command center Select the <hl>Command Center</><img id="f_landingpod" width="50" height="50"/> Produce at least <normal>10</> <hl>Metal Bars</><img id="metalbar" width="50" height="50"/> Change <hl>Production</><img image="Main/textures/codex/icons/prod_fabricator_reg.png" width="160" height="48"/> to make a <hl>Fabricator</><img id="c_fabricator" width="50" height="50"/> |太棒了!现在,你可以继续扩大产能,以备未来之需。在指挥中心制造一台<hl>制造机</> 选择<hl>指挥中心</><img id="f_landingpod" width="50" height="50"/> 制造至少<normal>10</>根<hl>金属棒</><img id="metalbar" width="50" height="50"/> 将<hl>生产</><img image="Main/textures/codex/icons/prod_fabricator_reg.png" width="160" height="48"/>更改为制造一台<hl>制造机</><img id="c_fabricator" width="50" height="50"/> | |- |Items can be moved between buildings and units in a number of ways such as clicking and dragging the item onto the new building. Another way is to have a building <hl>Request</> a desired item. Select the new <hl>Building</> <img id="f_building1x1d" width="50" height="50"/> Click the <hl>Request Item</> button <img image="Main/textures/codex/icons/request_button.png" width="40" height="40"/> and request a single <hl>Fabricator</><img id="c_fabricator" width="50" height="50"/> |物品可以通过多种方式在建筑和装置之间配送,例如点击物品,然后将其拖动到新建筑上。另一种方式是由建筑<hl>请求</>使用某个所需物品。 选择新<hl>建筑</><img id="f_building1x1d" width="50" height="50"/> 点击<hl>请求物品</>按钮<img image="Main/textures/codex/icons/request_button.png" width="40" height="40"/>,请求一台<hl>制造机</><img id="c_fabricator" width="50" height="50"/> | |- |You'll notice the <hl>Fabricator</> will automatically be delivered without having to specify where to get it from. The fabricator has been delivered to the new building, where you can equip it into a socket, and begin metal bar production. Equip the <hl>Fabricator</><img id="c_fabricator" width="50" height="50"/> Change <hl>Production</><img image="Main/textures/codex/icons/prod_fabricator_reg.png" width="160" height="48"/> to <hl>Metal Bars</><img id="metalbar" width="50" height="50"/> |此时,<hl>制造机</>将自动配送,无需指定获取地点。 制造机已被配送至新建筑,你可以在那里将其装入接口,开始生产金属棒。 装备<hl>制造机</><img id="c_fabricator" width="50" height="50"/> 将<hl>生产</><img image="Main/textures/codex/icons/prod_fabricator_reg.png" width="160" height="48"/>更改为制造<hl>金属棒</><img id="metalbar" width="50" height="50"/> | |- |Building up your production ability of Simple Materials such as <hl>Metal Bars</> will prepare you for when you unlock more advanced materials. In order to do this you will need to increase the number of your <hl>Production Buildings</> Produce <normal>2</> more <hl>Buildings</> to increase <hl>Metal Bar</><img id="metalbar" width="50" height="50"/> production |提高<hl>金属棒</>等普通材料的产能,将会为你解锁更高级的材料做好准备。 要提高产能,你需要增加<hl>生产建筑</>的数量 再建造<normal>2</>座<hl>建筑</>,以提高<hl>金属棒</><img id="metalbar" width="50" height="50"/>的产量 | |- |We are now ready to produce a new construction material. <hl>Metal Plates</> are also produced in a fabricator so set up a new production facility in the same way as you set up the bar production. Place another <hl>Building</> but this time set the production to <hl>Metal Plates</><img id="metalplate" width="50" height="50"/> |现在,我们可以生产一种新的建筑材料。<hl>金属板</>也需要用制造机来制造,以同样的方式设置一个新的生产设施。 放置另一座<hl>建筑</>,但这次需要将生产设置为<hl>金属板</><img id="metalplate" width="50" height="50"/> | |- |Advanced Production |高级生产 | |- |The Fabricator can only produce basic materials and components. More options are available by producing an Assembler. Select the <hl>Command Center</><img id="f_landingpod" width="50" height="50"/> Using a Fabricator make an <hl>Assembler</><img image="Main/textures/icons/components/Component_Assembler_01_M.png" width="50" height="50"/> Place the Assembler in a <hl>[ M ] Medium Socket</>. |制造机只能生产基础材料和组件。装配机可以提供更多选项。 选择<hl>指挥中心</><img id="f_landingpod" width="50" height="50"/> 使用制造机制造<hl>装配机</><img image="Main/textures/icons/components/Component_Assembler_01_M.png" width="50" height="50"/> 将装配机放入<hl>[ M ]中型接口</>中。 | |- |In order to expand your technical capabilities, research is essential. I recommend constructing an <hl>Uplink</>; it will enable access to your Tech Tree. Make <normal>1</> <hl>Circuit Board </><img image="Main/textures/icons/items/circuit_board.png" width="40" height="40"/>. Note that materials default to infinite production so you will need to specify the amount. Use the <hl>Assembler</> to make an <hl>Uplink</> <img image="Main/textures/icons/components/Component_Uplink_01_M.png" width="50" height="50"/> On your <hl>Command Center</>, un-equip the <hl>Fabricator</> and place the <hl>Uplink</><bl> into the empty Medium Socket</> |要拓展技术能力,研究必不可少。所以,建议你构建一条<hl>上行链路</>;有了它,你就能访问你的科技树。 制造<normal>1</>块<hl>电路板</><img image="Main/textures/icons/items/circuit_board.png" width="40" height="40"/> 注意:材料默认为无限生产,因此需指定其数量 使用<hl>装配机</>构建一条<hl>上行链路</><img image="Main/textures/icons/components/Component_Uplink_01_M.png" width="50" height="50"/> 在<hl>指挥中心</>,取消装备<hl>制造机</>,然后将<hl>上行链路</><bl>放入空闲的中型接口</>上 | |- |The Uplink is in place and you can start your Technology Research. Access the <hl>Tech Tree</> and choose one of the initial research nodes, then set it as your current research. Click the <hl>Research</> button <img image="Main/textures/codex/icons/techtree_icon.png" width="50" height="50"/> Click and open the <hl>Basic Tree</> <img image="Main/textures/codex/techtree/basic_tree.png" width="80" height="80"/> Select one of the research nodes and then click <hl>Set Research</> |上行链路放置好后,就可以开始技术研究了。访问<hl>科技树</>,选择一个起始研究节点,然后将其设置为你的当前研究。 点击<hl>研究</>按钮<img image="Main/textures/codex/icons/techtree_icon.png" width="50" height="50"/> 点击并打开<hl>基本树</> <img image="Main/textures/codex/techtree/basic_tree.png" width="80" height="80"/> 选择其中一个研究节点,然后点击<hl>设置研究</> | |- |Increase Mining Capacity |提升开采能力 | |- |Our resource mining needs to increase in order to keep pace with our production. We need to add more <hl>Mining Bots</>. On your <hl>Command Center</> produce <normal>1</> <hl>Circuit Board</> <img id="circuit_board" width="50" height="50"/> Then build a <hl>Miner</><img id="c_miner" width="45" height="45"/> component and a <hl>Worker</> bot <img id="f_bot_1s_a" width="50" height="50"/> Mount the Miner on the Worker and set it to mine <hl>Metal Ore</>. |我们需要加强资源开采才能跟上生产节奏。因此,我们需要添加更多的<hl>采矿机器人</>。 在<hl>指挥中心</>生产<normal>1</>块<hl>电路板</><img id="circuit_board" width="50" height="50"/> 然后制造一个<hl>采矿机</><img id="c_miner" width="45" height="45"/>组件和一个<hl>工人</>机器人<img id="f_bot_1s_a" width="50" height="50"/> 为该工人机器人装配采矿机并将其设置为开采<hl>金属矿</>。 | |- |Logistics Network Orders |物流网络订单 | |- |When a unit is connected to the logistics network it will automatically try to fulfill any item transfer requests. For example, if a <hl>Fabricator</> requires ingredients, any idle bots on the network will try to find that item inside the network, and carry it to the location of the fabricator. Units can be connected and disconnected from the logistics network. When they are first built, robots are <hl>OFF</> the network by default. Pressing (<Key action="PowerInfo_Toggle" style="hl"/>) shows the <hl>Area</> that the <hl>Logistics Network</> covers. Explanation of advanced <hl>Automation</> options are available in the Codex (<Key action="Codex" style="hl"/>) |当装置连接到物流网络时,将会自动尝试完成任何物品运送请求。 例如,如果一台<hl>制造机</>需要原料,网络上的任何空闲机器人都会尝试在该网络中寻找这种原料,并将其送往制造机所在位置。 装置可以连接到物流网络上,也可以断开连接。 新制造的机器人会默认<hl>断开</>网络连接。 按(<Key action="PowerInfo_Toggle" style="hl"/>)可显示<hl>物流网络</>覆盖的<hl>区域</>。 有关高级<hl>自动化</>选项的说明,请参阅手册(<Key action="Codex" style="hl"/>) | |- |Add Miner to Network |将采矿机添加到网络 | |- |If your mining bot is on the Network then other robots on the Network will pick up the mined ore from it when required. Add your <hl>Mining Bot</> to the Network by clicking the <Key action="SelectAction" style="hl"/> on the Network button <img image="Main/textures/codex/icons/network_button.png" width="30" height="30"/> |如果你的采矿机器人位于网络中,则网络上的其他机器人将会在需要时从该机器人处提取其开采的矿石。 点击网络按钮<img image="Main/textures/codex/icons/network_button.png" width="30" height="30"/>上的<Key action="SelectAction" style="hl"/>,将你的<hl>采矿机器人</>添加到网络中 | |- |Storage |存储 | |- |You will notice your miners are starting to reach capacity so it would be good to have a <hl>Storage</> unit to store excess items. Open the <hl>Build Menu (</><Key action="Build" style="hl"/><hl>)</> <img image="Main/textures/codex/icons/icon_build.png" width="48" height="48"/> Construct a <hl>Storage</><img id="f_building1x1f" width="50" height="50"/> Building. |你会注意到,你的采矿机在开始工作时就达到了满载,因此最好拥有一个<hl>存储</>装置来存储多余的物品。 打开<hl>建造菜单(</><Key action="Build" style="hl"/><hl>)</><img image="Main/textures/codex/icons/icon_build.png" width="48" height="48"/> 建造一座<hl>存储</><img id="f_building1x1f" width="50" height="50"/>建筑。 | |- |The <hl>Store Parameter</> tells the unit where it can store its inventory when it becomes full. When the mining bot can no longer hold resources it will place all its items onto the Storage Block, allowing it to continue mining. Select one of your <hl>Miner Units</> Click on the <hl>Store parameter</> <img image="Main/textures/codex/icons/register_store.png" width="50" height="50"/> and then specify the storage location by selecting the <hl>Storage Block</><img id="f_building1x1f" width="50" height="50"/>. |<hl>存储参数</>定义了装置满载时可用于存储其库存的位置。 当采矿机器人无法容纳更多资源时,它会将所有物品放在存储块上,以便继续进行开采。 选择其中一个<hl>采矿机装置</> 点击<hl>存储参数</><img image="Main/textures/codex/icons/register_store.png" width="50" height="50"/>,然后选择<hl>存储块</><img id="f_building1x1f" width="50" height="50"/>,指定存储位置。 | |- |Unlocking more production materials is required to advance our technology so begin research of Basic Structures in the Tech tree. Click the <hl>Research</> button <img image="Main/textures/codex/icons/techtree_icon.png" width="50" height="50"/> Select <hl>Basic Structures</> and press the <hl>Set Research</> button. |我们需要解锁更多生产材料来推动我们的技术进步,所以,开始在科技树中研究基本结构吧。 点击<hl>研究</>按钮<img image="Main/textures/codex/icons/techtree_icon.png" width="50" height="50"/> 选择<hl>基本结构</>,并按<hl>设置研究</>按钮。 | |- |Now to set up dedicated production of Reinforced Plates. Start by building the <hl>Medium Building</>. Open the <hl>Build Menu (</><Key action="Build" style="hl"/><hl>)</> <img image="Main/textures/codex/icons/icon_build.png" width="48" height="48"/> Construct the <hl>Medium Building</><img id="f_building2x1f" width="50" height="50"/> |现在,来设置加强板的专门生产。首先,建造<hl>中型建筑</>。 打开<hl>建造菜单(</><Key action="Build" style="hl"/><hl>)</><img image="Main/textures/codex/icons/icon_build.png" width="48" height="48"/> 建造<hl>中型建筑</><img id="f_building2x1f" width="50" height="50"/> | |- |Now set up the new building with an <hl>Assembler</> producing <hl>Reinforced Plates</>. Produce and equip an <hl>Assembler</> <img id="c_assembler" width="50" height="50"/> Set it to produce <hl>Reinforced Plate</> <img id="reinforced_plate" width="50" height="50"/> |使用生产<hl>加强板</>的<hl>装配机</>设置新建筑。 生产并装备一台<hl>装配机</><img id="c_assembler" width="50" height="50"/> 将其设置为生产<hl>加强板</><img id="reinforced_plate" width="50" height="50"/> | |- |Circuit Boards |电路板 | |- |The last material that we should automate for now is <hl>Circuit Boards</> which is also produced in an Assembler. Follow the same process as setting up the Reinforced Plate dedicated building and set it to <hl>Circuit Boards</>. Produce another <hl>Assembler</> <img id="c_assembler" width="50" height="50"/> in your <hl>Command Center</> Set up <hl>Circuit Board</> <img id="circuit_board" width="50" height="50"/> production building the same way as <hl>Reinforced Plate</> <img id="reinforced_plate" width="50" height="50"/>production |现在,实现自动化生产的最后一种材料为<hl>电路板</>,电路板同样需要使用装配机进行生产。按照设置加强板专用建筑的步骤,将其设置为生产<hl>电路板</>。 <img id="c_assembler" width="50" height="50"/>在<hl>指挥中心</>生产另一台<hl>装配机</> 按照<hl>加强板</><img id="reinforced_plate" width="50" height="50"/>的生产步骤设置<hl>电路板</><img id="circuit_board" width="50" height="50"/>生产建筑 | |- |Power Grid |电网 | |- |Your <bl>Units</> and <bl>Components</> receive <hl>Power</> while they are within a <hl>Power Grid</> (<Key action="PowerInfo_Toggle" style="hl"/>) While they are outside the grid they will begin to drain power from their battery until it is depleted. The power grid is what defines the area of the logistics network. Expanding your power grid will also expand your logistics network. |当<bl>装置</>和<bl>组件</>处于<hl>电网</>(<Key action="PowerInfo_Toggle" style="hl"/>)中时,它们会获得<hl>电力</> 当处于电网外时,它们会开始从电池中汲取电力,直到电池电量耗尽。 电网定义了物流网络的区域。扩大电网也会扩大物流网络。 | |- |Research Basic Power to be able to produce <hl>Crystal Power</> and <hl>Power Field</> components. <hl>Crystal Power</> components will store power similar to a battery by consuming crystal and acting as a buffer should you start to have insufficient power for your grid. <hl>Power Fields</> will help to expand the area of your power grid, making it easier to get to resources further away such as silica nodes. Click the <hl>Research</> button <img image="Main/textures/codex/icons/techtree_icon.png" width="50" height="50"/> Select <hl>Basic Power</> and start Research. |研究基础电源可以制造<hl>水晶电源</>和<hl>电场</>组件。 <hl>水晶电源</>组件像电池一样通过消耗水晶来存储电力,并在电网电力不足时为其提供后备电源。 <hl>电场</>能够帮助扩大电网面积,使其更易于获得更远处的资源,如硅砂节点。 点击<hl>研究</>按钮<img image="Main/textures/codex/icons/techtree_icon.png" width="50" height="50"/> 选择<hl>基础电源</>并开始研究。 | |- |Power Expansion |扩大电力 | |- |With Basic Power researched you are able to produce <hl>Power Fields</> Power Fields are <hl>Components</> They allow you to increase the size of your <hl>Power Grid</> or to start an entirely new and separate grid. You should begin expanding your power grid so that you can reach resources further away. Produce a <hl>Small Power Field</> <img id="c_small_relay" width="40" height="40"/> component. |研究了基础电源后,你就可以制造<hl>电场</>了 电场属于<hl>组件</> 通过电场,你可以扩大<hl>电网</>的范围,或建立一个独立的新电网。 你应该着手扩大你的电网,这样就能获取更远处的资源。 生产一个<hl>小型电场</><img id="c_small_relay" width="40" height="40"/>组件。 | |- |Mine Silica |开采硅砂 | |- |Silica <img id="silica"/> is a new resource required to research higher tiers of technology. Silica nodes can be found on the plateau. You can produce <hl>Power Fields</> to expand your <hl>Power Grid</> to help reach these nodes. Expand your power grid towards the <hl>Silica</> resource. Set a bot to Mine <hl>Silica</> <img id="silica" width="40" height="40"/> |硅砂<img id="silica"/>是研究更高层次的技术所需的新资源。 硅砂节点常见于高原地区。你可以制造<hl>电场</>来扩大<hl>电网</>,从而获取这些节点。 将你的电网扩展至<hl>硅砂</>资源处。 将机器人设置为开采<hl>硅砂</><img id="silica" width="40" height="40"/> | |- |Set up Transport Route 1 |设置运输路线1 | |- |Now that you are mining silica we need to get that silica coming back to the base to be processed. First build a <hl>Storage building</> near your base to receive the Silica <img id="silica"/> and then produce a <hl>Worker bot</> that will carry the Silica <img id="silica"/> from your miner to the storage building. Right click on the Worker's Logistics Network Button <img image="Main/textures/codex/icons/network_button.png" width="30" height="30"/> and check mark the Transport Route box. The Logistics Icon will change to Transport Route Icon <img image="Main/textures/codex/icons/transport_route.png" width="30" height="30"/> |开采完硅砂后,我们需要将其运回基地进行处理。 首先,在你的基地附近建造一座<hl>存储建筑</>来接收硅砂<img id="silica"/>,然后制造一个<hl>工人机器人</>,将硅砂<img id="silica"/>从采矿机运送到存储建筑中。 右击工人的物流网络按钮<img image="Main/textures/codex/icons/network_button.png" width="30" height="30"/>,并勾选运输路线方框。物流图标将变为运输路线图标<img image="Main/textures/codex/icons/transport_route.png" width="30" height="30"/> | |- |Set up Transport Route 2 |设置运输路线2 | |- |Now to set the GOTO point for the worker bot. (the point to pick up from) With the <hl>Worker Bot</> selected, click with the <Key action="SelectAction" style="bl"/> on the <hl>GOTO</> button <img image="Main/textures/codex/icons/register_goto.png" width="30" height="30"/> then click on the <hl> Mining Bot</> Note: Alternatively you can drag from the <hl>GOTO</> button <img image="Main/textures/codex/icons/register_goto.png" width="30" height="30"/> directly to the <hl> Mining Bot</> (or simply click on it with <Key action="ExecuteAction" style="hl"/>) |现在,为工人机器人设置“前往”点。(提货点) 选择<hl>工人机器人</>后,点击<hl>前往</>按钮<img image="Main/textures/codex/icons/register_goto.png" width="30" height="30"/>上的<Key action="SelectAction" style="bl"/>,然后点击<hl>采矿机器人</> 注意:你也可以从<hl>前往</>按钮<img image="Main/textures/codex/icons/register_goto.png" width="30" height="30"/>直接拖动到<hl>采矿机器人</>上(或是使用<Key action="ExecuteAction" style="hl"/>点击它) | |- |Set up Transport Route 3 |设置运输路线3 | |- |Lastly, you need to set the Store point (the point to drop off to). With the <hl>Worker Bot</> selected, click with the <Key action="SelectAction" style="bl"/> on the <hl>STORE</> button and then click on the <hl>Storage</> building you built before to set it as the Store (drop off) point. Note: Again you can do this by dragging directly or by clicking on it (in this case with <hl>Ctrl +</> <Key action="ExecuteAction" style="hl"/>) |最后,你需要设置存储点(卸货点。 选择<hl>工人机器人</>后,点击<hl>存储</>按钮上的<Key action="SelectAction" style="bl"/>,然后点击之前建造的<hl>存储</>建筑,将其设置为存储(卸货)点。 注意:同样,你也可以直接拖动或点击它来完成此操作(在本例中使用<hl>Ctrl +</> <Key action="ExecuteAction" style="hl"/>) | |- |There is a <hl>Deconstructor</> component <img id="c_deconstructor" width="35" height="35"/>that is produced by the assembler. The <hl>deconstructor</> can break down units and buildings into their construction ingredients with a <hl>100%</> return. Click the deconstructor's parameter and then click the target unit or building you would like to deconstruct. |装配机还能生产<hl>拆除器</>组件<img id="c_deconstructor" width="35" height="35"/>。 <hl>拆除器</>可以将装置和建筑分解成它们的建筑原料,返还率为<hl>100%</>。 点击拆除器的参数,然后点击你想要拆除的目标装置或建筑。 | |- |Finally researching Basic Signals will allow you to begin producing components that can allow your units to scan the environment and to set up specific communications with each other. Producing radar components will allow you to scan the environment for a wide range of elements such as enemies and structures. |最后,通过研究基础信号,你可以生产能够让装置扫描环境并设置彼此之间的特定通讯的组件。 雷达组件能够让你扫描环境中的各种元素,如敌人和结构。 | |- |Explore Using Radar |使用雷达探索 | |- |Having researched Basic Signals you are able to produce Radar Components. One way you can use the radar is to search for ruins like the one you explored before. <bl>Using an Assembler make an </><hl>Portable Radar</><img image="Main/textures/icons/components/portable_radar.png" width="50" height="50"/> Put the radar on one of your scout bots and set the first <hl>Search Filter</> to scan for <hl>Unsolved</> (in the Information Tab) <img image="Main/textures/codex/registers/information_tab.png" width="400" height="30"/> <img image="Main/textures/codex/registers/scanner_building.png" width="280" height="60"/> Now you can take the scout out and explore the world for unsolved ruins. Note: Remember to be aware of your scout's power and to be prepared with defensive turrets if you anticipate hostile encounters. |在研究了基础信号后,你就可以生产雷达组件了。雷达的一种用途是搜索你之前探索过的遗迹。 <bl>使用装配机制作一个</><hl>便携式雷达</><img image="Main/textures/icons/components/portable_radar.png" width="50" height="50"/> 将雷达放在你的其中一个侦察机器人上,并设置第一个<hl>搜索筛选器</>,以扫描<hl>未解开</>的遗迹(在信息选项卡中) <img image="Main/textures/codex/registers/information_tab.png" width="400" height="30"/> <img image="Main/textures/codex/registers/scanner_building.png" width="280" height="60"/> 现在,你可以带着侦察机去探索世界,寻找未解开的遗迹了。 注意:请时刻留意侦察机的电量,并在预计会遭遇敌人时准备好防御炮塔。 | |- |Completion |完成 | |- |Congratulations! You have reached the end of the Navigation Training Simulator. Information and Story Dialogue can be found in the <hl>Codex</> (<Key action="Codex" style="hl"/>) and it also includes a sample <hl>Behavior</>. The native population of bugs were preset to be passive during the tutorial, feel free to continue playing this way without interruption. If you wish however, you can choose to engage and turn them hostile. |恭喜!你已经成功完成了导航训练模拟器。 你可以在<hl>手册</>(<Key action="Codex" style="hl"/>)中查看相关信息和故事,其中还包括一个示例<hl>行为</>。 在教程中,原生的虫群被预设为被动模式,你可以根据需要继续以这种方式进行游戏,以免受到干扰。 当然,如果你愿意,也可以选择与它们交战,让他们变为敌对。 | |}
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