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Weapons
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''Weapons'' are a category of Components. They are intended to deal damage to enemies or undesired objects. --- Small Turret The Small Turret is the first available weapon component, produced with simple materials and requiring no research. Its low DPS limits its usefulness against later bugs. Advanced Small Turret The Advanced Small Turret features longer range and striking power than the basic Small Turret. An Engineer with one of these weapons can singlehandedly clear hives in the early game, though this becomes less viable as the Bugs tier up into Scale Worms and other, tougher units. Blight Turret Viral Turret Twin Pulse Lasers The first medium weapon component, focused on fire rate above damage. They are extremely effective against swarms of enemies such as Trilobites and Wasps but must be brought in numbers against tougher bugs such as Ravagers. This weapon is also capable of firing from a moving platform, making kiting tactics more viable. Twin Pulse Lasers do not benefit from Efficiency increases such as slot overclocking as they already have maximum fire rate. Medium Turret Strong and with decent range, the Turret is a reliable medium slot weapon. Photon Cannon The first available indirect fire weapon, Photon Cannons slowly lob energy projectiles which deal damage in an area. Shots will lead their targets for increased accuracy and will not damage allies. This makes them effective against most types of bugs. Plasma Turret This Blight-tech weapon rapidly fires projectiles which apply damage over time. They can also fire while moving, making them a reliable secondary weapon on a Hound's S slot. Plasma Cannon Laser Turret Twin Autocannon Missile Launcher
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