Page values for "Data:Instruction:Wait Ticks"

From Desynced Wiki

"instruction" values

1 row is stored for this page
FieldField typeAllowed valuesValue
nameStringWait Ticks
luaIdStringwait
descriptionStringPauses execution of the behavior until 1 or more ticks later (5 ticks=1 second)
categoryStringFlow
iconStringWait.png
argsType1StringInput · Output · Exec · TargetInput
argsName1StringTime
argsDescription1StringNumber of ticks to wait
argsDataType1Stringnum
argsType2StringInput · Output · Exec · Target
argsName2String
argsDescription2String
argsDataType2String
argsType3StringInput · Output · Exec · Target
argsName3String
argsDescription3String
argsDataType3String
argsType4StringInput · Output · Exec · Target
argsName4String
argsDescription4String
argsDataType4String
argsType5StringInput · Output · Exec · Target
argsName5String
argsDescription5String
argsDataType5String
argsType6StringInput · Output · Exec · Target
argsName6String
argsDescription6String
argsDataType6String
argsType7StringInput · Output · Exec · Target
argsName7String
argsDescription7String
argsDataType7String
argsType8StringInput · Output · Exec · Target
argsName8String
argsDescription8String
argsDataType8String
argsType9StringInput · Output · Exec · Target
argsName9String
argsDescription9String
argsDataType9String
argsType10StringInput · Output · Exec · Target
argsName10String
argsDescription10String
argsDataType10String
argsType11StringInput · Output · Exec · Target
argsName11String
argsDescription11String
argsDataType11String
explainationStringWill pause the current behavior for the specified number of game ticks. There are 5 game ticks per second

"table_index" values

1 row is stored for this page
FieldField typeValue
nameStringWait Ticks
storedTableStringinstruction