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| #REDIRECT [[Trilobyte Attack]]
| | Pruned hidden game data. |
| [[Category:Data:Storage:component]]
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| {{DISPLAYTITLE:Trilobyte Attack}}<noinclude>
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| {{DataComponent
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| |name = Trilobyte Attack
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| |attachmentSize = Hidden
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| |powerUsagePerSecond =
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| |powerStorage =
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| |drainRate =
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| |chargeRate =
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| |bandwidth =
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| |affectedByEvents =
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| |transferRadius =
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| |activationRadius =
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| |registerType1 = entity
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| |registerTip1 = Preferred Target
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| |registerUiApply1 =
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| |registerType2 =
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| |registerTip2 = Current Target
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| |registerUiApply2 =
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| |registerType3 =
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| |registerTip3 =
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| |registerUiApply3 =
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| |registerType4 =
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| |registerTip4 =
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| |registerUiApply4 =
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| |registerType5 =
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| |registerTip5 =
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| |registerUiApply5 =
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| |ingredient1 = Circuit Board
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| |amount1 = 1
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| |ingredient2 = Crystal Chunk
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| |amount2 = 10
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| |ingredient3 = Energized Plate
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| |amount3 = 5
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| |ingredient4 =
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| |amount4 =
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| |producer1 = Assembler
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| |time1 = 1.0
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| |producer2 =
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| |time2 =
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| |recipeType = Production
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| |numProduced =
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| |isRemovable = True
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| |damage = 2
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| |chargeDurationSec = 0.6
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| |projectileDelaySec = 0.2
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| |splashRange =
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| }}{{DataTableIndex
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| |storedTable=component
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| |name=Trilobyte Attack
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| }}</noinclude>
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