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= Main Game Updates = | = Main Game Updates = | ||
=== Main 0.1.11185(18th August 2023) === | |||
Fixes/Changes: | Fixes/Changes: | ||
* Allow removing robot version of the human factory | * Allow removing robot version of the human factory | ||
Line 36: | Line 33: | ||
* Cheat button to turn bugs back to passive | * Cheat button to turn bugs back to passive | ||
* Recipes to some blight tech missing them | * Recipes to some blight tech missing them | ||
= Experimental Branch Updates = | = Experimental Branch Updates = | ||
*May be out of date, check {{Discord}} for the latest | *May be out of date, check {{Discord}} for the latest | ||
| |||
=== Experimental 0.1.11178 (17th August 2023) === | |||
* Allow removing robot version of the human factory | * Allow removing robot version of the human factory | ||
* Allow cross region matchmaking | * Allow cross region matchmaking | ||
Line 71: | Line 63: | ||
* No bugs new game option | * No bugs new game option | ||
* Cheat button to turn bugs back to passive | * Cheat button to turn bugs back to passive | ||
=== Experimental 0.1.11198 (18th August 2023) === | |||
Fixes/Changes: | |||
*Fix for deployment warning in infinite resources mode | |||
*Fix for swapping resources on a miner without clearing the reserve | |||
*Deployer will no longer acquire the unit its on itself into nothingness | |||
*Fix for pooping blight gas | |||
*Text and translation fixes | |||
*Blight extraction now counts as mined in item graph | |||
*Only give back the pre-converted rewards for deconstructed/pooped units/items | |||
*Fix all slots in the entity option (click on inventory header) | |||
Additions: | |||
*RGB light component | |||
*Text input for faction colors | |||
*IsA and GetType instructions | |||
__NOEDITSECTION__ | __NOEDITSECTION__ |
Revision as of 12:15, 19 August 2023
Main Game Updates
Main 0.1.11185(18th August 2023)
Fixes/Changes:
- Allow removing robot version of the human factory
- Allow cross region matchmaking
- Portable transporter doesn't take power anymore
- Recipe adjustment for wire/cable
- More freedom to build on larger slopes
- increased draw rate of capacitors
- Adjusted Mine Instruction
- Allow Ping instruction to take a coordinate
- Allow add/sub/mul/div math instructions to accept coordinates
- Default to lower graphics settings
- Give back full amount for components and allow consumption of materials
- Fixed crash from reservations failing in a very edge case
- Twinbot miner fixes
- Add pings on minimap when called from behaviors
- Aggressive bug spawning changes
- Unlock a bug tech properly
- Fixed Anomaly sometimes turning hostile on its own
- Resource counter when deploying with infinite rich nodes
Additions:
- Infinite Mining mode
- Disable minigames
- Added instruction to loop through entities with signal
- Added instruction to Get Location of an entity
- Gamma slider
- No bugs new game option
- Cheat button to turn bugs back to passive
- Recipes to some blight tech missing them
Experimental Branch Updates
- May be out of date, check
Discord for the latest
Experimental 0.1.11178 (17th August 2023)
- Allow removing robot version of the human factory
- Allow cross region matchmaking
- Portable transporter doesnt take power anymore
- Recipe adjustment for wire/cable
- More freedom to build on larger slopes
- increased draw rate of capacitors
- Adjusted Mine Instruction
- Allow Ping instruction to take a coordinate
- Allow add/sub/mul/div math instructions to accept coordinates
- Default to lower graphics settings
- Give back full amount for components and allow consumption of materials
- Fixed crash from reservations failing in a very edge case
- Twinbot miner fix
- Add pings on minmap when called from behaviors
- Aggressive bug spawning changes
Additions:
- Infinite Mining mode
- Disable minigames
- Added instruction to loop through entities with signal
- Added instruction to Get Location of an entity
- Gamma slider
- No bugs new game option
- Cheat button to turn bugs back to passive
Experimental 0.1.11198 (18th August 2023)
Fixes/Changes:
- Fix for deployment warning in infinite resources mode
- Fix for swapping resources on a miner without clearing the reserve
- Deployer will no longer acquire the unit its on itself into nothingness
- Fix for pooping blight gas
- Text and translation fixes
- Blight extraction now counts as mined in item graph
- Only give back the pre-converted rewards for deconstructed/pooped units/items
- Fix all slots in the entity option (click on inventory header)
Additions:
- RGB light component
- Text input for faction colors
- IsA and GetType instructions