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Portable Radar
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{{Infobox |description = Portable Radar }} The '''Portable Radar''' is an Internal-sized component used to search for specified targets in its detection range. '''Tips:''' * One of the simplest early uses of a Radar is to automatically gather loose Crystal Chunks with a bot. Set the Radar to search for the resources and bind the output register to the bot's Go To register. As with any automated movement, be careful that your bot doesn't run afoul of Bugs while you aren't looking! '''Radar Filters''' The radar has a number of filter which is important in understanding how to detect things in the world. {| class="wikitable" |+ Radar Filters |- ! Icon !! Text !! Description |- | [[File:Owned.png|32px]] || Owned || This matches anything you own, including units, buildings and foundations. |- | [[File:Enemy.png|32px]] || Enemy || This matches enemies of your faction in multiplayer, and some NPC factions. Bugs start as enemies in Aggressive/Hostile, and Neutral in Passive. The other NPC factions start as Neutral. |- | [[File:Friendly.png|32px]] || Ally || This matches allies' units (also seen in the faction screen). You are not your own ally. |- | [[File:World.png|32px]] || World || This matches anything that is part of the world faction. Dropped items, and resources are skipped for this filter. |- | [[File:Alien.png|32px]] || Alien || This matches the alien explorable race (currently just their explorables). |- | [[File:Human.png|32px]] || Human || This matches the human explorable race (currently just their explorables). |- | [[File:Bug.png|32px]] || Bug || This matches bugs, their units and buildings. |- | [[File:Robot.png|32px]] || Robot || This matches the robot explorable race (currently just explorables). |- | [[File:Solved.png|32px]] || Solved|| This matches solved explorables. |- | [[File:Unsolved.png|32px]] || Unsovled|| This matches unsolved explorables. |- | [[File:Lootable.png|32px]] || Can Loot || This matches items that are lootable or has available items to loot (items in its inventory). This applies to items dropped on the ground including scattered resources. |- | [[File:Unit.png|32x32px]]|| Unit || This matches bots, or rather entities with a movement speed. |- | [[File:Building.png|32px]] || Building || This matches buildings, or rather entities with 0 movement speed. |- | [[File:Construction.png|32px]] || Construction || This matches construction blueprints (they are transparent and blue). |- | [[File:Dropped item.png|32px]] || Dropped Item || This matches dropped items (both scattered resources and manually dropped items). |- | [[File:Resource.png|32px]] || Resource || This matches resource nodes and scattered resources. |- | [[File:Mineable.png|32px]] || Mineable || This matches only resource nodes. |- | [[File:Plateau.png|32px]] || Plateau || This matches entities above the plateau height. |- | [[File:Valley.png|32px]] || Valley || This matches entities below the plateau height. |- | [[File:Not blight.png|32px]] || Not blight || This matches areas of the map where blight is not present. |- | [[File:Blight.png|32px]] || Blight || This matches areas of the map where blight is present. |- |[[File:Damaged.png|32x32px]] |Damaged |Health is not 100% |- |[[File:Emergency.png|32x32px]] |Emergency |Health is below 75% |- |[[File:Broken.png|32x32px]] |Broken |Health is below 25% |- |[[File:Powereddown.png|32x32px]] |Powered Down |A unit that is powered down using the interface or as a result of glitch virus infection may have this state. |- |[[File:Pathblocked.png|32x32px]] |Path Blocked |Any unit attempting to path-find may enter a path blocked state if it becomes obstructed. |- |[[File:Energy.png|32x32px]] |In Power Grid |Anything within a power grid. |- |[[File:Arrow route.png|32x32px]] |Moving |Any unit that is in motion. |- |[[File:Idle.png|32x32px]] |Idle |Any unit or building that is not performing a logistics task may be considered idle (notably, moving units may be idle). |- |[[File:Glitch virus.png|32x32px]] |Infected |Any unit infected with the glitch virus. |- |[[File:Foundations 2.png|32x32px]] |Foundation |Any foundation tile including those found at human ruins. |- |[[File:Unpowered.png|32x32px]] |Unpowered |All batteries are depleted and/or has no source of power (most buildings don't have internal batteries). |} {{Recipe cargo|{{PAGENAME}}}} {{Category |race = |item-type = Components |material-type = |entity-type = |unit-type = }} __NOTOC__ __NOEDITSECTION__
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