Modding/Templates/Translation: Difference between revisions

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m (Bernhard moved page Modding Template Translation to Modding/Templates/Translation without leaving a redirect)
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     }
     }
}
}
</syntaxhighlight>
</syntaxhighlight><blockquote>NOTE: The translation mod can have an unlimited number of translations. The file of one translation must have a name like '''<code>{language code}.json</code>'''</blockquote>
=== scenario.lua ===
 
=== rm.json ===
Content<syntaxhighlight lang="json">
Content<syntaxhighlight lang="json">
{
{

Latest revision as of 16:02, 17 November 2023

This mod template adds a translation.

Code[edit | edit source]

def.json[edit | edit source]

Content

{
    "id": "ModTemplateTranslation",
    "name": "Mod Template Translation",
    "version_name": "1.0",
    "version_code": 1,
    "author": "The Desynced Team",
    "homepage": "https://www.desyncedgame.com/",
    "description": "Mod Template Translation",
    "packages": {
        "Translation": {
            "name": "Translation",
            "type": "Translation",
            "Languages": {
                "rm": "Romansh"
            }
        }
    }
}

NOTE: The translation mod can have an unlimited number of translations. The file of one translation must have a name like {language code}.json

rm.json[edit | edit source]

Content

{
	"New Game": "Niev Gieu"
}