Modding: Revision history

From Desynced Wiki

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

15 April 2024

4 April 2024

7 February 2024

16 August 2023

10 August 2023

  • curprev 01:5401:54, 10 August 2023Bernhard talk contribs 9,300 bytes −94 No edit summary undo
  • curprev 00:1600:16, 10 August 2023Bernhard talk contribs 9,394 bytes +9,394 Created page with "Desynced is a highly moddable game with a very flexible Lua based scripting system that can modify anything from small numerical parameters to custom user interfaces up to entirely new scenarios and game modes which can be completely different from the original game. == Overview == In Desynced, the game itself is a mod which defines what kind of units and components are defined, how they exist in the world and how they interact with each other. It also defines the entir..."