Table structure:
- name - String
- description - String
- luaId - String
- health - Integer
- powerUsagePerSecond - Integer
- movementSpeed - Float
- flying - Boolean
- visibility - Float
- storage - Integer
- size - String
- race - String (allowed values: Robot · Alien · Bug · Human · Virus · Blight · Anomaly)
- largeSockets - Integer
- mediumSockets - Integer
- smallSockets - Integer
- internalSockets - Integer
- slotType - String (allowed values: None · Flyer · Drone · Satellite · Garage · Bughole · Alien)
- recipeType - String (allowed values: construction · production · uplink)
- numProduced - Integer
- ingredient1 - String
- amount1 - Integer
- ingredient2 - String
- amount2 - Integer
- ingredient3 - String
- amount3 - Integer
- ingredient4 - String
- amount4 - Integer
- producer1 - String
- time1 - Float
- producer2 - String
- time2 - Float
- producer3 - String
- time3 - Float
- producer4 - String
- time4 - Float
- types1 - String (allowed values: Bug · Bot · Building)
- types2 - String (allowed values: Bug · Bot · Building)
- unlockable - Boolean
This table has 134 rows altogether.
Page | name | description | luaId | health | powerUsagePerSecond | movementSpeed | flying | visibility | storage | size | race | largeSockets | mediumSockets | smallSockets | internalSockets | slotType | recipeType | numProduced | ingredient1 | amount1 | ingredient2 | amount2 | ingredient3 | amount3 | ingredient4 | amount4 | producer1 | time1 | producer2 | time2 | producer3 | time3 | producer4 | time4 | types1 | types2 | unlockable |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Data:Data:Greelobyte (edit) | Greelobyte | f_trilobyte1a | 56 | 3.5 | 15.0 | 1 | Unit | Virus | 2 | Bughole | Bot | Bug | |||||||||||||||||||||||||
Data:Data:Shield Worm (edit) | Shield Worm | f_gastarias2 | 200 | 2.0 | 15.0 | 1 | Unit | Virus | 2 | Bughole | Bot | Bug | |||||||||||||||||||||||||
Data:Data:Trilobyte (edit) | Trilobyte | f_trilobyte1 | 14 | 3.0 | 15.0 | 1 | Unit | Virus | 2 | Bughole | Production | Bug Chitin | 20 | Silica Sand | 10 | Virus Datacube | 1 | Robot Hive | 9.0 | Bot | Bug | ||||||||||||||||
Data:Data:Trilopew (edit) | Trilopew | f_trilobyte1b | 80 | 4.0 | 15.0 | 1 | Unit | Virus | 2 | Bughole | Bot | Bug | |||||||||||||||||||||||||
Data:Entity:Advanced Miner Drone (edit) | Advanced Miner Drone | f_drone_adv_miner | 5 | -5 | 3.0 | Yes | 5.0 | 1 | Drone | Human | 2 | Drone | production | Engine | 1 | Low-Density Frame | 10 | Microprocessor | 5 | Drone Component | 24.0 | Drone Launcher | 16.0 | Drone Port | 24.0 | Robotics Assembler | 20.0 | Bot | Yes | ||||||||
Data:Entity:Alien Observer (edit) | Alien Observer | Alien structure capable of scanning wide areas and detecting anomalies | f_alien_observer | 1,000 | -200 | 30.0 | 3 | Alien | Alien | 1 | None | construction | 1 | Blight Crystal Chunk | 20 | Crystalized Obsidian | 20 | Energized Artifact | 1 | Construction | 60.0 | Building | Yes | ||||||||||||||
Data:Entity:Alien Pincer (edit) | Alien Pincer | f_alien_pincer | 700 | -50 | 4.0 | 15.0 | 2 | Unit | Alien | 1 | Garage | production | Energized Artifact | 1 | Shaped Obsidian | 20 | Formation Crucible | 24.0 | Bot | Yes | |||||||||||||||||
Data:Entity:Alien Scout (edit) | Alien Scout | f_alien_scout | 450 | -75 | 5.0 | 25.0 | 3 | Unit | Alien | 2 | Garage | production | Energized Artifact | 1 | Shaped Obsidian | 15 | Formation Crucible | 12.0 | Heart Shard | 24.0 | Bot | Yes | |||||||||||||||
Data:Entity:Alien Transport (edit) | Alien Transport | f_alien_transport | 400 | -50 | 3.0 | 15.0 | 12 | Unit | Alien | 1 | Garage | production | Energized Artifact | 1 | Shaped Obsidian | 15 | Formation Crucible | 24.0 | Bot | Yes | |||||||||||||||||
Data:Entity:Alien Worker (edit) | Alien Worker | f_alien_worker | 100 | -5 | 5.0 | 8.0 | 2 | Unit | Alien | 1 | Garage | production | Blight Plasma | 20 | Dense Anomaly Cluster | 1 | Heart Shard | 24.0 | Pylon Nexus | 32.0 | Yes | ||||||||||||||||
Data:Entity:AMAC (edit) | AMAC | This structure allows for the construction and launching of satellite units capable of operating in space. | f_amac | 800 | -250 | 35.0 | 4 | Special | Robot | 2 | None | construction | 1 | High-Density Frame | 10 | Low-Density Frame | 10 | Microprocessor | 10 | Small Modular Reactor | 10 | Construction | 24.0 | Building | Yes | ||||||||||||
Data:Entity:Basic Human Foundation (edit) | Basic Human Foundation | f_human_foundation_basic | Other | None | construction | 1 | Concrete Slab | 1 | Construction | 0.2 | Yes | ||||||||||||||||||||||||||
Data:Entity:Beacon (edit) | Beacon | f_beacon | 1 | -5 | 3.0 | 1 | Other | Robot | 1 | None | construction | 1 | Beacon Kit | 1 | Construction | 1.0 | Building | Yes | |||||||||||||||||||
Data:Entity:Blight Complex (edit) | Blight Complex | Allows extraction and research of the blight. Must be built deep inside the blight to operate. | f_human_datacomplex | 750 | -3,750 | 15.0 | 8 | Human | Human | 3 | None | construction | 1 | Concrete Slab | 50 | Microscope | 5 | Steel Block | 50 | Construction | 24.0 | Building | Yes | ||||||||||||||
Data:Entity:Blight Wall (edit) | Blight Wall | f_wall_bli | 500 | Other | Robot | None | construction | 1 | Blight Crystal Chunk | 2 | High-Density Frame | 2 | Construction | 20.0 | Building | Yes | |||||||||||||||||||||
Data:Entity:Bug Hive (edit) | Bug Hive | f_bug_hive | 250 | 10.0 | 4 | Virus | None | Bug | Building | ||||||||||||||||||||||||||||
Data:Entity:Bug Hole (edit) | Bug Hole | f_bug_hole | 30 | 10.0 | 1 | Virus | None | Bug | |||||||||||||||||||||||||||||
Data:Entity:Building 1x1 (1M) (edit) | Building 1x1 (1M) | Sacrifices Inventory Space to be able to support a Medium Component | f_building1x1a | 100 | 15.0 | 2 | Medium | Robot | 1 | 2 | None | construction | 1 | Circuit Board | 2 | Reinforced Plate | 5 | Construction | 3.0 | Building | Yes | ||||||||||||||||
Data:Entity:Building 1x1 (1S) (edit) | Building 1x1 (1S) | Basic 1x1 Building with Good Inventory space, but supports only one Small Component | f_building1x1d | 100 | 15.0 | 4 | Small | Robot | 1 | 2 | None | construction | 1 | Crystal Chunk | 5 | Metal Bar | 10 | Construction | 3.0 | Building | Yes | ||||||||||||||||
Data:Entity:Building 1x1 (2S) (edit) | Building 1x1 (2S) | Provides a second Small Component Slot at the expense of Inventory Space | f_building1x1c | 100 | 15.0 | 2 | Small | Robot | 2 | 2 | None | construction | 1 | Circuit Board | 2 | Metal Plate | 15 | Construction | 3.0 | Building | Yes | ||||||||||||||||
Data:Entity:Building 1x1 (L) (edit) | Building 1x1 (L) | Can support a Large Component but lacks an inventory space | f_building1x1b | 100 | 15.0 | 1 | Large | Robot | 1 | 2 | None | construction | 1 | Circuit Board | 4 | High-Density Frame | 5 | Construction | 3.0 | Building | Yes | ||||||||||||||||
Data:Entity:Building 2x1 (1M) (edit) | Building 2x1 (1M) | f_building2x1g | 250 | 15.0 | 4 | Medium | Robot | 1 | 3 | None | construction | 1 | Circuit Board | 3 | Metal Bar | 12 | Metal Plate | 12 | Construction | 3.0 | Building | Yes | |||||||||||||||
Data:Entity:Building 2x1 (1M) (Stockpile) (edit) | Building 2x1 (1M) (Stockpile) | f_building2x1d | 150 | 15.0 | 24 | Medium | Robot | 1 | 2 | None | construction | 1 | Fused Electrodes | 5 | High-Density Frame | 5 | IC Chip | 2 | Construction | 3.0 | Building | Yes | |||||||||||||||
Data:Entity:Building 2x1 (1M1L) (edit) | Building 2x1 (1M1L) | f_building2x1b | 300 | 15.0 | 4 | Large | Robot | 1 | 1 | 2 | None | construction | 1 | Energized Plate | 4 | High-Density Frame | 5 | IC Chip | 1 | Construction | 3.0 | Building | Yes | ||||||||||||||
Data:Entity:Building 2x1 (1M1S) (edit) | Building 2x1 (1M1S) | f_building2x1f | 400 | 15.0 | 4 | Medium | Robot | 1 | 1 | 2 | None | construction | 1 | Circuit Board | 2 | Metal Bar | 20 | Metal Plate | 20 | Construction | 3.0 | Building | Yes | ||||||||||||||
Data:Entity:Building 2x1 (2M) (edit) | Building 2x1 (2M) | f_building2x1a | 400 | 15.0 | 4 | Medium | Robot | 2 | 4 | None | construction | 1 | Circuit Board | 4 | Reinforced Plate | 30 | Construction | 3.0 | Building | Yes | |||||||||||||||||
Data:Entity:Building 2x1 (2M) (Advanced Materials) (edit) | Building 2x1 (2M) (Advanced Materials) | f_building2x1c | 300 | 15.0 | 8 | Medium | Robot | 2 | 4 | None | construction | 1 | Circuit Board | 4 | Refined Crystal | 5 | Construction | 3.0 | Building | Yes | |||||||||||||||||
Data:Entity:Building 2x1 (2S1M) (edit) | Building 2x1 (2S1M) | f_building2x1e | 400 | 15.0 | 8 | Medium | Robot | 1 | 2 | 2 | None | construction | 1 | Circuit Board | 4 | Refined Crystal | 6 | Construction | 6.0 | Building | Yes | ||||||||||||||||
Data:Entity:Building 2x2 (1M3S) (edit) | Building 2x2 (1M3S) | f_building2x2e | 700 | 20.0 | 12 | Medium | Robot | 1 | 3 | 3 | None | construction | 1 | Fused Electrodes | 7 | High-Density Frame | 5 | IC Chip | 3 | Construction | 3.0 | Building | Yes | ||||||||||||||
Data:Entity:Building 2x2 (2M) (edit) | Building 2x2 (2M) | f_building2x2f | 700 | 20.0 | 8 | Medium | Robot | 2 | 2 | None | construction | 1 | Circuit Board | 4 | Energized Plate | 8 | Construction | 6.0 | Building | Yes | |||||||||||||||||
Data:Entity:Building 2x2 (2M1L) (edit) | Building 2x2 (2M1L) | f_building2x2a | 600 | 20.0 | 12 | Large | Robot | 1 | 2 | 3 | None | construction | 1 | Energized Plate | 8 | High-Density Frame | 5 | IC Chip | 2 | Construction | 3.0 | Building | Yes | ||||||||||||||
Data:Entity:Building 2x2 (2M1L) (Epic Structures) (A) (edit) | Building 2x2 (2M1L) (Epic Structures) (A) | f_building2x2c | 700 | 20.0 | 16 | Large | Robot | 1 | 2 | 3 | None | construction | 1 | Fused Electrodes | 10 | High-Density Frame | 10 | IC Chip | 2 | Construction | 3.0 | Building | Yes | ||||||||||||||
Data:Entity:Building 2x2 (2M1L) (Epic Structures) (B) (edit) | Building 2x2 (2M1L) (Epic Structures) (B) | f_building2x2d | 700 | 20.0 | 12 | Large | Robot | 1 | 2 | 3 | None | construction | 1 | Fused Electrodes | 8 | High-Density Frame | 5 | IC Chip | 2 | Construction | 3.0 | Building | Yes | ||||||||||||||
Data:Entity:Building 2x2 (3M) (edit) | Building 2x2 (3M) | f_building2x2b | 700 | 20.0 | 6 | Medium | Robot | 3 | 3 | None | construction | 1 | Energized Plate | 12 | IC Chip | 2 | Construction | 6.0 | Building | Yes | |||||||||||||||||
Data:Entity:Building 3x2 (1L3M) (edit) | Building 3x2 (1L3M) | f_building3x2a | 800 | 35.0 | 12 | Large | Robot | 1 | 3 | 4 | None | construction | 1 | Fused Electrodes | 20 | High-Density Frame | 15 | IC Chip | 10 | Optic Cable | 20 | Construction | 3.0 | Building | Yes | ||||||||||||
Data:Entity:Building 3x2 (2M2S) (edit) | Building 3x2 (2M2S) | f_building3x2b | 800 | 35.0 | 8 | Medium | Robot | 2 | 2 | 3 | None | construction | 1 | High-Density Frame | 10 | IC Chip | 10 | Refined Crystal | 5 | Construction | 3.0 | Building | Yes | ||||||||||||||
Data:Entity:Bunker (edit) | Bunker | Hardened structure equipped with mounted autocannons and advanced network integration. Unit garages provide repairs. | f_human_bunker | 1,000 | 40.0 | 2 | Human | Human | 1 | None | construction | 1 | Concrete Slab | 10 | Steel Block | 10 | Construction | 24.0 | Building | Yes | |||||||||||||||||
Data:Entity:Command Center (edit) | Command Center | f_landingpod | 1,000 | 30.0 | 12 | Robot | 2 | 3 | None | Building | Yes | ||||||||||||||||||||||||||
Data:Entity:Command Center (Bot) (edit) | Command Center (Bot) | f_bot_2m_as | 400 | -10 | 4.0 | 20.0 | 8 | Unit | Robot | 2 | 2 | Garage | production | Fused Electrodes | 20 | High-Density Frame | 20 | IC Chip | 10 | Robotics Assembler | 16.0 | Bot | Yes | ||||||||||||||
Data:Entity:Console (edit) | Console | Alien simulation interface structure. | f_alien_console | 700 | -125 | 20.0 | 3 | Alien | Alien | 1 | None | construction | 1 | Crystalized Obsidian | 20 | Energized Artifact | 1 | Plasma Crystal | 10 | Construction | 60.0 | Building | Yes | ||||||||||||||
Data:Entity:Cub (edit) | Cub | This bot is the first to mount a medium component | f_bot_1m_a | 350 | -20 | 2.0 | 15.0 | 2 | Unit | Robot | 1 | 2 | Garage | production | Circuit Board | 10 | Energized Plate | 10 | Wire | 10 | Robotics Assembler | 12.0 | Bot | Yes | |||||||||||||
Data:Entity:Dashbot (edit) | Dashbot | A faster upgrade to the worker bot with additional inventory | f_bot_1s_b | 200 | -15 | 4.0 | 10.0 | 2 | Unit | Robot | 1 | 2 | Garage | production | Circuit Board | 5 | Energized Plate | 1 | Robotics Assembler | 6.0 | Bot | Yes | |||||||||||||||
Data:Entity:Defense Block (edit) | Defense Block | Strong Building but lacking inventory. | f_building1x1h | 300 | 12.0 | 1 | Medium | Robot | 1 | 1 | None | construction | 1 | Reinforced Plate | 10 | Construction | 3.0 | Building | Yes | ||||||||||||||||||
Data:Entity:Defense Drone (edit) | Defense Drone | f_drone_defense_a | 75 | -5 | 6.0 | Yes | 5.0 | 1 | Drone | Robot | 2 | Drone | production | Engine | 1 | Fused Electrodes | 2 | IC Chip | 2 | Drone Component | 24.0 | Drone Launcher | 16.0 | Drone Port | 24.0 | Robotics Assembler | 20.0 | Bot | Yes | ||||||||
Data:Entity:Drill Spike (edit) | Drill Spike | Alien structure capable of harvesting most resources | f_alien_miner | 1,500 | -150 | 1.0 | 10.0 | 5 | Alien | Alien | 1 | Garage | production | Energized Artifact | 1 | Shaped Obsidian | 20 | Heart Shard | 32.0 | Building | Yes | ||||||||||||||||
Data:Entity:Drone (edit) | Drone | Small flying transport unit. Must be assigned to a drone port to take orders | f_drone_transfer_a | 5 | -5 | 4.0 | Yes | 3.0 | 1 | Drone | Robot | Drone | production | Cable | 1 | Circuit Board | 2 | High-Density Frame | 1 | Drone Component | 24.0 | Drone Launcher | 16.0 | Drone Port | 24.0 | Robotics Assembler | 20.0 | Bot | Yes | ||||||||
Data:Entity:Engineer (edit) | Engineer | Engineer Unit with excellent production speed and extensive upgradeability. | f_bot_1s_adw | 200 | -20 | 2.0 | 7.0 | 2 | Unit | Robot | 1 | 4 | Garage | production | Fused Electrodes | 2 | High-Density Frame | 2 | IC Chip | 1 | Robotics Assembler | 12.0 | Bot | Yes | |||||||||||||
Data:Entity:Flyer Bot (edit) | Flyer Bot | A bot that flies | f_flyer_bot | 120 | -10 | 4.0 | Yes | 15.0 | 1 | Unit | Human | 1 | Garage | production | Engine | 2 | Low-Density Frame | 5 | Microprocessor | 3 | Robotics Assembler | 12.0 | Bot | Yes | |||||||||||||
Data:Entity:Formation Crucible (edit) | Formation Crucible | Primary unit production building. | f_alien_producer | 700 | -125 | 10.0 | 5 | Alien | Alien | 1 | None | construction | 1 | Energized Artifact | 1 | Shaped Obsidian | 30 | Construction | 40.0 | Building | Yes | ||||||||||||||||
Data:Entity:Foundation (edit) | Foundation | The ground foundation that gives a 20% speed boost | f_foundation | 1 | Other | None | construction | 1 | Foundation Plate | 1 | Construction | 1.0 | Yes | ||||||||||||||||||||||||
Data:Entity:Foundation (Advanced) (edit) | Foundation (Advanced) | The ground foundation that gives a speed boost | f_foundation_adv | 1 | Other | None | construction | 1 | Foundation Plate | 5 | High-Density Frame | 1 | Construction | 1.0 | Yes | ||||||||||||||||||||||
Data:Entity:Foundation (Basic) (edit) | Foundation (Basic) | The ground foundation that gives a speed boost | f_foundation_basic | 1 | Other | None | construction | 1 | Energized Plate | 1 | Foundation Plate | 5 | Construction | 1.0 | Yes | ||||||||||||||||||||||
Data:Entity:Fusion Generator (edit) | Fusion Generator | f_building_fg | 1,000 | 50,000 | 30.0 | 2 | Special | Robot | None | Building | Yes | ||||||||||||||||||||||||||
Data:Entity:Gate (edit) | Gate | f_gate | 150 | Other | Robot | None | construction | 1 | Crystal Powder | 1 | High-Density Frame | 1 | Construction | 20.0 | Building | Yes | |||||||||||||||||||||
Data:Entity:Giant Beast (edit) | Giant Beast | f_giant_home | 30 | 10.0 | Virus | None | Bug | Building | |||||||||||||||||||||||||||||
Data:Entity:Gigakaiju (edit) | Gigakaiju | f_charcharosaurus1 | 10,000 | 6.0 | 15.0 | 1 | Unit | Virus | 2 | Bughole | Bot | Bug | |||||||||||||||||||||||||
Data:Entity:Greelobyte (edit) | Greelobyte | f_trilobyte1a | 56 | 3.5 | 15.0 | 1 | Unit | Virus | 2 | Bughole | Bot | Bug | |||||||||||||||||||||||||
Data:Entity:Hauler (edit) | Hauler | A bot with a medium socket, excellent speed and expanded storage | f_bot_1m_b | 350 | -15 | 4.0 | 15.0 | 4 | Unit | Robot | 1 | 3 | Garage | production | Circuit Board | 5 | High-Density Frame | 5 | Optic Cable | 5 | Robotics Assembler | 16.0 | Bot | Yes | |||||||||||||
Data:Entity:Heart Shard (edit) | Heart Shard | The primary structure for an alien base. | f_alien_heart_shard | 2,000 | 5,000 | 20.0 | 8 | Alien | Alien | 1 | None | construction | 1 | Crystalized Obsidian | 30 | Energized Artifact | 1 | Shaped Obsidian | 30 | Construction | 60.0 | Building | Yes | ||||||||||||||
Data:Entity:Heavy Bunker (edit) | Heavy Bunker | A more heavily armoured version of the bunker with additional unit repair garages. | f_heavy_bunker | 1,500 | 40.0 | 2 | Human | Human | 1 | 1 | None | construction | 1 | Ceramic Tiles | 30 | Concrete Slab | 30 | Steel Block | 30 | Construction | 24.0 | Building | Yes | ||||||||||||||
Data:Entity:Heavy Obsidian Soldier (edit) | Heavy Obsidian Soldier | Heavy Alien combat unit | f_alien_hvy_soldier | 2,500 | -100 | 4.0 | 15.0 | 2 | Unit | Alien | 1 | Garage | production | Crystalized Obsidian | 5 | Energized Artifact | 1 | Shaped Obsidian | 25 | Formation Crucible | 32.0 | Bot | Yes | ||||||||||||||
Data:Entity:Hound (edit) | Hound | An upgraded version of the Cub, adding a small socket in the back | f_bot_1m1s | 550 | -15 | 3.0 | 15.0 | 4 | Unit | Robot | 1 | 1 | 3 | Garage | production | Circuit Board | 10 | High-Density Frame | 5 | Optic Cable | 2 | Robotics Assembler | 16.0 | Bot | Yes | ||||||||||||
Data:Entity:Human AI Explorer (edit) | Human AI Explorer | Advanced rover with a hi-tech data acquisition and transfer suite. | f_human_AI_explorer | 500 | -100 | 4.0 | 10.0 | 5 | Unit | Human | 4 | Garage | production | Low-Density Frame | 20 | Microprocessor | 5 | Microscope | 3 | Human Vehicle Factory | 20.0 | Bot | Yes | ||||||||||||||
Data:Entity:Human Barracks (edit) | Human Barracks | The Barracks handles both the training of Human operators and Mech production. | f_human_barracks | 800 | -50 | 15.0 | 8 | Human | Human | 1 | None | construction | 1 | Concrete Slab | 20 | Gear Box | 5 | Steel Block | 20 | Construction | 24.0 | Building | Yes | ||||||||||||||
Data:Entity:Human Carrier (edit) | Human Carrier | A fast human operator Mech for short range transportation. | f_human_carrier | 100 | -25 | 5.0 | 5.0 | 2 | Unit | Human | 1 | Garage | production | Aluminum Rod | 4 | Aluminum Sheet | 4 | Human Barracks | 6.0 | Human Command Center | 30.0 | Bot | Yes | ||||||||||||||
Data:Entity:Human Command HQ (edit) | Human Command HQ | Command structure with a range of basic functions supporting establishment of base of operations. | f_human_commandcenter | 800 | 15.0 | 16 | Human | Human | 2 | None | construction | 1 | Composite Mesh | 30 | Concrete Slab | 30 | Small Modular Reactor | 30 | Construction | 48.0 | Building | Yes | |||||||||||||||
Data:Entity:Human Factory (edit) | Human Factory | Human factories are able to produce hi-tech materials and Human components. | f_human_factory | 700 | -50 | 15.0 | 8 | Human | Human | 2 | None | construction | 1 | Ceramic Tiles | 30 | Concrete Slab | 20 | Gear Box | 5 | Construction | 24.0 | Building | Yes | ||||||||||||||
Data:Entity:Human Flyer (edit) | Human Flyer | f_human_flyer | 80 | 8.0 | Yes | 15.0 | 3 | Unit | Human | 1 | Garage | production | Composite Mesh | 10 | Engine | 4 | Small Modular Reactor | 1 | Human Spaceport | 20.0 | Bot | Yes | |||||||||||||||
Data:Entity:Human Lander (edit) | Human Lander | Versatile dropship and short range explorer vessel capable of establishing a preliminary base of operations. | f_human_lander | 800 | -50 | 2.0 | Yes | 15.0 | 8 | Unit | Human | 2 | Garage | production | Composite Mesh | 30 | Concrete Slab | 30 | Small Modular Reactor | 30 | Human Spaceport | 72.0 | Bot | Yes | |||||||||||||
Data:Entity:Human Light Frame (edit) | Human Light Frame | f_human_lighttank | 350 | -50 | 5.0 | 15.0 | 2 | Unit | Human | 1 | 1 | Garage | production | Aluminum Rod | 10 | Aluminum Sheet | 10 | Human Command Center | 48.0 | Human Vehicle Factory | 16.0 | Bot | Yes | ||||||||||||||
Data:Entity:Human Power Plant (edit) | Human Power Plant | Power plants house fusion reactor cores that produce a tremendous amount of power. | f_human_powerplant | 500 | 15.0 | 4 | Human | Human | 1 | None | construction | 1 | Ceramic Tiles | 30 | Composite Mesh | 30 | Concrete Slab | 30 | Small Modular Reactor | 30 | Construction | 24.0 | Building | Yes | |||||||||||||
Data:Entity:Human Refinery (edit) | Human Refinery | The refinery handles the processing of simple to advanced materials. | f_human_refinery | 500 | -50 | 15.0 | 8 | Human | Human | 2 | None | construction | 1 | Aluminum Rod | 10 | Aluminum Sheet | 10 | Construction | 24.0 | Building | Yes | ||||||||||||||||
Data:Entity:Human Rover (edit) | Human Rover | Fast scout and exploration vehicle. | f_human_rover | 500 | -75 | 5.0 | 10.0 | 5 | Unit | Human | 4 | Garage | production | Aluminum Rod | 20 | Aluminum Sheet | 15 | Human Command Center | 48.0 | Human Vehicle Factory | 12.0 | Bot | Yes | ||||||||||||||
Data:Entity:Human Science Lab (edit) | Human Science Lab | The science lab is the center of research and communications. | f_human_sciencelab | 500 | -50 | 15.0 | 8 | Human | Human | 2 | None | construction | 1 | Aluminum Sheet | 10 | Concrete Slab | 5 | Construction | 24.0 | Building | Yes | ||||||||||||||||
Data:Entity:Human Spaceport (edit) | Human Spaceport | The production and launch facilities of human aerospace. | f_human_spaceport | 800 | -50 | 15.0 | 16 | Human | Human | 2 | None | construction | 1 | Ceramic Tiles | 30 | Composite Mesh | 30 | Small Modular Reactor | 20 | Steel Block | 30 | Construction | 24.0 | Building | Yes | ||||||||||||
Data:Entity:Human Tank Frame (edit) | Human Tank Frame | f_human_tankframe | 700 | -75 | 4.0 | 15.0 | 2 | Unit | Human | 1 | 1 | Garage | production | Ceramic Tiles | 20 | Microprocessor | 3 | Small Modular Reactor | 1 | Human Vehicle Factory | 36.0 | Bot | Yes | ||||||||||||||
Data:Entity:Human Transport (edit) | Human Transport | Human transportation and logistics barge, with network and unit transport and repair capabilities. | f_human_transport | 500 | -100 | 5.0 | 15.0 | 8 | Unit | Human | 4 | Garage | production | Gear Box | 5 | Low-Density Frame | 20 | Microprocessor | 1 | Human Vehicle Factory | 24.0 | Bot | Yes | ||||||||||||||
Data:Entity:Human Warehouse (edit) | Human Warehouse | Fusion powered structures store mass volumes of resources and expand the network range. | f_human_warehouse | 600 | -25 | 20.0 | 64 | Human | Human | 1 | None | construction | 1 | Concrete Slab | 20 | Steel Block | 20 | Construction | 24.0 | Building | Yes | ||||||||||||||||
Data:Entity:Hybrid Obsidian Soldier (edit) | Hybrid Obsidian Soldier | Hybrid Robot/Alien Unit | f_hybrid_alien_soldier | 800 | -50 | 4.0 | 15.0 | 2 | Unit | Alien | 1 | 2 | Garage | production | Anomaly Heart | 1 | High-Density Frame | 10 | Shaped Obsidian | 20 | Alien Factory | 32.0 | Bot | Yes | |||||||||||||
Data:Entity:Hybrid Worker (edit) | Hybrid Worker | f_hybrid_worker | 350 | -10 | 5.0 | 8.0 | 3 | Unit | Alien | 2 | Garage | production | Anomaly Heart | 1 | High-Density Frame | 2 | Shaped Obsidian | 10 | Alien Factory | 32.0 | Yes | ||||||||||||||||
Data:Entity:Infantry Mech (edit) | Infantry Mech | Human piloted skirmisher Mech with light support weapons. | f_human_infantrymech | 400 | -50 | 4.0 | 15.0 | 2 | Unit | Human | 2 | Garage | production | Aluminum Rod | 1 | Aluminum Sheet | 3 | Gear Box | 2 | Human Barracks | 6.0 | Bot | Yes | ||||||||||||||
Data:Entity:Large Beacon (edit) | Large Beacon | f_beacon_l | 1 | -25 | 15.0 | 2 | Other | Robot | 3 | None | construction | 1 | Beacon Kit | 5 | Circuit Board | 1 | Construction | 1.0 | Building | Yes | |||||||||||||||||
Data:Entity:Large Bug Hive (edit) | Large Bug Hive | f_bug_hive_large | 600 | 10.0 | 8 | Virus | None | Bug | Building | ||||||||||||||||||||||||||||
Data:Entity:Large Tank Frame (edit) | Large Tank Frame | f_human_large_tankframe | 1,000 | -50 | 4.0 | 15.0 | 2 | Unit | Human | 1 | 2 | Garage | production | Composite Mesh | 20 | Microprocessor | 5 | Small Modular Reactor | 3 | Human Vehicle Factory | 48.0 | Bot | Yes | ||||||||||||||
Data:Entity:Malika (edit) | Malika | f_scaramar1 | 250 | 3.0 | 15.0 | 1 | Unit | Virus | 2 | Bughole | Bot | Bug | |||||||||||||||||||||||||
Data:Entity:Mark V (edit) | Mark V | An advanced bot with a medium socket and exceptional speed and capacity | f_bot_1m_c | 600 | -10 | 5.0 | 15.0 | 4 | Unit | Robot | 1 | 4 | Garage | production | Fused Electrodes | 2 | High-Density Frame | 15 | IC Chip | 5 | Robotics Assembler | 16.0 | Bot | Yes | |||||||||||||
Data:Entity:Miner Drone (edit) | Miner Drone | f_drone_miner_a | 5 | -5 | 3.0 | Yes | 5.0 | 1 | Drone | Human | 2 | Drone | production | Engine | 1 | Microprocessor | 1 | Transformer | 1 | Drone Component | 24.0 | Drone Launcher | 16.0 | Drone Port | 24.0 | Robotics Assembler | 20.0 | Bot | Yes | ||||||||
Data:Entity:Miner Mech (edit) | Miner Mech | Human operated Mech with adaptable fusion beam drillers. | f_human_adv_miner | 200 | -50 | 3.0 | 15.0 | 3 | Unit | Human | 1 | Garage | production | Aluminum Rod | 5 | Aluminum Sheet | 5 | Human Barracks | 10.0 | Human Command Center | 50.0 | Bot | Yes | ||||||||||||||
Data:Entity:Monolith (edit) | Monolith | Primary defense structure | f_alien_monolith | 4,000 | -250 | 20.0 | 6 | Alien | Alien | 1 | None | construction | 1 | Crystalized Obsidian | 20 | Energized Artifact | 1 | Shaped Obsidian | 20 | Construction | 60.0 | Building | Yes | ||||||||||||||
Data:Entity:Mothership (edit) | Mothership | f_mothership | 65,535 | 8 | Robot | 1 | None | Yes | |||||||||||||||||||||||||||||
Data:Entity:Mothika (edit) | Mothika | f_scaramar2 | 250 | 2.0 | Yes | 15.0 | 1 | Unit | Virus | 2 | Bughole | Bot | Bug | ||||||||||||||||||||||||
Data:Entity:Multimodal AI Center (edit) | Multimodal AI Center | A hi-tech and multi-functional building handling micro and macro level networks. | f_human_communication | 500 | -50 | 40.0 | 4 | Human | Human | 2 | None | construction | 1 | Concrete Slab | 10 | Gear Box | 4 | Microprocessor | 10 | Steel Block | 10 | Construction | 24.0 | Building | Yes | ||||||||||||
Data:Entity:Nexaspire (edit) | Nexaspire | Alien structure for research and communications. | f_alien_researcher | 700 | -125 | 10.0 | 5 | Alien | Alien | 1 | None | construction | 1 | Energized Artifact | 1 | Shaped Obsidian | 20 | Construction | 40.0 | Building | Yes | ||||||||||||||||
Data:Entity:Nexus Probe (edit) | Nexus Probe | f_alien_probe | 50 | 10.0 | Yes | 10.0 | 2 | Drone | Alien | Drone | production | Plasma Crystal | 1 | Shaped Obsidian | 3 | Pylon Nexus | 8.0 | Bot | Yes | ||||||||||||||||||
Data:Entity:Nexus Warp (edit) | Nexus Warp | Transport units across large distances. | f_alien_teleporter | 700 | -50 | 10.0 | 4 | Alien | Alien | 1 | None | construction | 1 | Energized Artifact | 1 | Plasma Crystal | 50 | Shaped Obsidian | 20 | Construction | 40.0 | Building | Yes | ||||||||||||||
Data:Entity:Obsidian Soldier (edit) | Obsidian Soldier | Basic Alien combat unit. | f_alien_soldier | 2,000 | 4.0 | 15.0 | 2 | Unit | Alien | 1 | Garage | production | Energized Artifact | 1 | Shaped Obsidian | 20 | Formation Crucible | 24.0 | Bot | Yes | |||||||||||||||||
Data:Entity:Obsidian Tank Frame (edit) | Obsidian Tank Frame | Alien Unit | f_alien_tankframe | 1,600 | -100 | 3.0 | 15.0 | 2 | Unit | Alien | 1 | 1 | Garage | production | Crystalized Obsidian | 10 | Energized Artifact | 1 | Shaped Obsidian | 10 | Formation Crucible | 24.0 | Bot | Yes | |||||||||||||
Data:Entity:Particle Forge (edit) | Particle Forge | f_building_pf | 1,000 | 30.0 | 2 | Special | Robot | None | construction | 1 | Anomaly Particle | 200 | Construction | 3.0 | Building | Yes | |||||||||||||||||||||
Data:Entity:Phase Flower (edit) | Phase Flower | f_phase_plant | Other | Alien | None | construction | 1 | Dense Anomaly Cluster | 1 | Phase Leaf | 10 | Construction | 0.2 | Yes | |||||||||||||||||||||||
Data:Entity:Plasma Bloom (edit) | Plasma Bloom | Plasma production building | f_alien_feeder | 800 | -125 | 10.0 | 3 | Alien | Alien | 1 | None | construction | 1 | Energized Artifact | 1 | Shaped Obsidian | 25 | Construction | 40.0 | Building | Yes |