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== Storing == | == Storing == | ||
After equipping a unit with a Deployer the GUI will offer a " | After equipping a unit with a Deployer the GUI will offer a "Acquire" button next to it. Click on it and then click a frame that you want to store. The unit will move to the building and start packaging, which takes roughly 6 seconds. | ||
== Deploying == | == Deploying == | ||
When a frame is stored in the Deployer, it can be unpacked and placed within the world. To do so, use the button " | When a frame is stored in the Deployer, it can be unpacked and placed within the world. To do so, use the button "Deploy" next to the Deployer. After clicking you can choose a spot and click it. The unit will move to that spot and place the frame, which takes roughly 6 seconds. | ||
= Use cases = | = Use cases = |
Revision as of 23:28, 27 August 2023
Deployer |
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Unpacks into a completed unit
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Circuit Board | Crystal Chunk | Deployer | |
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Assembler | Time |
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6.0 seconds |
[[{{{14}}}]] | Time |
[[File:{{{14}}}.png|64x64px|link={{{14}}}]] | {{{15}}} seconds |
[[{{{16}}}]] | Time |
[[File:{{{16}}}.png|64x64px|link={{{16}}}]] | {{{17}}} seconds |
(TODO: Please someone check if the Deployer can store unit frames, how the GUI buttons are actually called and how long the store/deploy action takes)
Description
This internal component can be used to store and place buildings (and units?). The stored building (or frame?) will maintain all equipped components and register settings.
After use, the Deployer will destroy itself, so it is a one time use component only. UPDATE End of August 2023: The Deployer doesn't destroy itself anymore after use.
Usage
Storing
After equipping a unit with a Deployer the GUI will offer a "Acquire" button next to it. Click on it and then click a frame that you want to store. The unit will move to the building and start packaging, which takes roughly 6 seconds.
Deploying
When a frame is stored in the Deployer, it can be unpacked and placed within the world. To do so, use the button "Deploy" next to the Deployer. After clicking you can choose a spot and click it. The unit will move to that spot and place the frame, which takes roughly 6 seconds.
Use cases
Moving buildings
If you want to reorganize your base, you can move buildings using units equipped with Deployers instead of deleting them with a Deconstructor and rebuilding them.
Deploy remote infrastructure
If you want to start a remote base, such as a mining outpost or a wind farm on a plateau, you can prepare the necessary buildings in your base. Build a frame, equip the needed components, set a registers and then store it in a Deployer.
You can then go to your remote spot and deploy the building.
This method is faster than building everything on site, but requires a Deployers for every building, since they are one time use only.
A Scout for example can carry up to 7 Deployers (3 internal slots + 4 inventory spaces).
Deploy a surprise army (?)
You can use a Deployer to "summon" units to help you in battle or transportation.