No edit summary Tag: Reverted |
No edit summary |
||
(4 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{{Infobox | {{Infobox}} | ||
'''Metal Ore''' is a natural minable resource. | '''Metal Ore''' is a natural minable resource. | ||
One of the first resources that players must manage is the gathering and refining of Metal. Metal Ore deposits are common and easily found in the early game. Gather from these deposits by using a bot or building equipped with a [[Miner]] or [[Laser Mining Tool]]. | One of the first resources that players must manage is the gathering and refining of Metal. Metal Ore deposits are common and easily found in the early game. Gather from these deposits by using a bot or building equipped with a [[Miner]] or [[Laser Mining Tool]]. | ||
To be used in production of useful items, Metal Ore must be smelted into [[Metal Bar|Metal Bars]] in a [[Fabricator]]. This contrasts with [[Crystal Chunk|Crystal Chunks]], another early game material, which is used in many early items without need for processing. | To be used in production of useful items, Metal Ore must be smelted into [[Metal Bar|Metal Bars]] in a [[Fabricator]]. This contrasts with [[Crystal Chunk|Crystal Chunks]], another early game material, which is used in many early items without need for processing. | ||
'''Tips:''' | |||
* Because Metal Ore must be processed into Metal Bars to be useful, you may wish to keep your mining and smelting units close to each other. You can even use multi-socket buildings (like the [[Building 1x1 (2S)|1x1 (2S)]] ) or adjacent buildings linked via [[Portable Transporter]] to reduce demand on your logistics bots. | * Because Metal Ore must be processed into Metal Bars to be useful, you may wish to keep your mining and smelting units close to each other. You can even use multi-socket buildings (like the [[Building 1x1 (2S)|1x1 (2S)]] ) or adjacent buildings linked via [[Portable Transporter]] to reduce demand on your logistics bots. | ||
{|<!-- Recipe Uses --> | |||
{{RecipeUses|{{PAGENAME}}}} | ''' Recipe Uses: ''' | ||
{|class="mw-collapsible wikitable" | |||
|+ | |||
|{{RecipeUses|{{PAGENAME}}}} | |||
|} | |||
<!-- Recipe Uses -->|} | |||
{{Category | |||
{{ | |race = | ||
- | |item-type = Resources | ||
|material-type = | |||
- | |entity-type = | ||
|unit-type = | |||
}} | |||
__NOTOC__ | |||
__NOEDITSECTION__ | |||
Latest revision as of 09:45, 1 August 2025
Metal Ore |
||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||||||||||||
Rock permeated with shiny fragments of strong building material
|
Metal Ore is a natural minable resource.
One of the first resources that players must manage is the gathering and refining of Metal. Metal Ore deposits are common and easily found in the early game. Gather from these deposits by using a bot or building equipped with a Miner or Laser Mining Tool.
To be used in production of useful items, Metal Ore must be smelted into Metal Bars in a Fabricator. This contrasts with Crystal Chunks, another early game material, which is used in many early items without need for processing.
Tips:
- Because Metal Ore must be processed into Metal Bars to be useful, you may wish to keep your mining and smelting units close to each other. You can even use multi-socket buildings (like the 1x1 (2S) ) or adjacent buildings linked via Portable Transporter to reduce demand on your logistics bots.
| ||||||||||||||||||
Resource |