Module:Navboxes/doc: Difference between revisions

From Desynced Wiki
No edit summary
Line 8: Line 8:
Usage:
Usage:
<code><nowiki>{{#invoke:Navboxes|create|title=<NavboxTitle>|type=<navBoxType>}}</nowiki></code>
<code><nowiki>{{#invoke:Navboxes|create|title=<NavboxTitle>|type=<navBoxType>}}</nowiki></code>
Where navBoxType is within NavboxType values below.
<br>
Where navBoxType is within <code>NavboxType</code> values, see LUA code. As of writing, valid values are: Unit, Building, Component, Item (Case insensitive)


Example:
=== Example ===


<code><nowiki>{{#invoke:Navboxes|create|title=Buildings|type=building}}</nowiki></code> results in:
<code><nowiki>{{#invoke:Navboxes|create|title=Buildings|type=building}}</nowiki></code> results in:


{{#invoke:Navboxes|create|title=Buildings|type=building}}
{{#invoke:Navboxes|create|title=Buildings|type=building}}

Revision as of 02:30, 6 August 2025

Description

This module is about creating navboxes autopopulated with in game data, with game extra user customization on top of it.
The generated table tries to mimic the game data & categories.
Extra "fake" categories or forced categorisation can be done by registering objects with the Template:NavCategory on the specific pages.

Usage

Usage: {{#invoke:Navboxes|create|title=<NavboxTitle>|type=<navBoxType>}}
Where navBoxType is within NavboxType values, see LUA code. As of writing, valid values are: Unit, Building, Component, Item (Case insensitive)

Example

{{#invoke:Navboxes|create|title=Buildings|type=building}} results in: