This is the documentation page for Module:Navboxes
Description[edit source]
This module is about creating navboxes autopopulated with in game data, with game extra user customization on top of it.
For Buildings & Items: The generated table tries to mimic the game data & categories.
For Bots: Using custom sorting defined in this script.
For Components: ?
Tech is not covered by this module.
Extra "fake" categories or forced categorisation can be done by registering objects with the Template:NavCategory on the specific pages.
Usage[edit source]
Usage:
{{#invoke:Navboxes|create|title=<NavboxTitle>|type=<navBoxType>}}
Where navBoxType is within NavboxType values, see LUA source in this page. As of writing, valid values are: Unit, Building, Component, Item (Case insensitive)
Example[edit source]
Buildings[edit source]
{{#invoke:Navboxes|create|title=Buildings|type=building}}
| Small Building | |
| Medium Building | |
| Large Building | |
| Special Building | |
| Other Construction | |
| Human Building | |
| Alien Building | |
| Special | |
Items[edit source]
{{#invoke:Navboxes|create|title=Items|type=item}}
| Resource | |
| Simple Material | |
| Advanced Material | |
| Hi-Tech Material | |
| Packaged Unit | |
| Research Data | |
Bots[edit source]
{{#invoke:Navboxes|create|title=Bots|type=bot}}
| Robot | |
| Human | |
| Drone | |
| Alien | |
| Special | |
| Bugs | |
Components[edit source]
{{#invoke:Navboxes|create|title=Components|type=component}}
| Integrated Component | |
| Internal Component | |
| Small Component | |
| Medium Component | |
| Large Component | |