Re-simulator: Difference between revisions

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The '''Re-simulator''' is a building used to upgrade items and bots.
The [[Re-simulator]] is a building used to upgrade items and bots.


The culmination of the introductory research tree is the Re-simulator. It is a building which takes in Data Cubes to craft items and bots into alternate forms. The Re-simulation component uniquely cannot be dismounted and moved, nor does the building have sockets for additional non-Internal components.
The culmination of the introductory research tree is the Re-simulator. It is a building which takes in various Data Cubes to craft items and bots into alternate forms. The building does not have sockets for additional non-Internal components.  The building is also capable of measuring [[Stability]], which is a mechanic in freeplay that measures the balance of the world and is related to the story.  Different player actions will affect the stability of the world, and stability changes will affect the frequency and intensity of different events in the game.
 
===Re-simulation===
 
The Re-simulator is very Power intensive (3000), and will slow your base's efficiency if you don't have enough power generation or batteries to support it.  It first needs to consume Data Cubes to power it by filling one of the three vertical bars, and then will consume the data plus an item to re-simulate a different item.  Be careful not to overload it.
 
The recipes for the Re-simulator are hidden and can either be found by exploration or experimentation. In the [[Codex]] entry for the Re-simulator, you are presented with the very first recipe:
 
  {{IL|Robotics Data Cube}} + {{IL|Miner}} [[File:Arrow_Right.png|link=Arrow Right|alt=Arrow Right|32x32px]] {{IL|Laser Mining Tool}}
 
The rest of the recipes are '''spoilers''', so proceed at your own risk: [[Re-simulator/Recipes]].


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<span id="Stats">{{:GameData:EntityStats:{{PAGENAME}}}}</span>

Revision as of 06:38, 19 August 2023

Re-simulator
     
     Reconstructs objects on a simulation level, charged via datacubes.
Lua ID f_building_sim
Health 400
Visibility 30
Storage 4
Size Special
Race Robot
Type Building
Internal Sockets 4
Slot Type None

Reconstructs objects on a simulation level, charged via datacubes.

Lua ID f_building_sim
Health 3000
Visibility 30
Storage 4
Size Special
Race Robot
Type Building
Internal Sockets 4
Slot Type None



The Re-simulator is a building used to upgrade items and bots.

The culmination of the introductory research tree is the Re-simulator. It is a building which takes in various Data Cubes to craft items and bots into alternate forms. The building does not have sockets for additional non-Internal components. The building is also capable of measuring Stability, which is a mechanic in freeplay that measures the balance of the world and is related to the story. Different player actions will affect the stability of the world, and stability changes will affect the frequency and intensity of different events in the game.

Re-simulation

The Re-simulator is very Power intensive (3000), and will slow your base's efficiency if you don't have enough power generation or batteries to support it. It first needs to consume Data Cubes to power it by filling one of the three vertical bars, and then will consume the data plus an item to re-simulate a different item. Be careful not to overload it.

The recipes for the Re-simulator are hidden and can either be found by exploration or experimentation. In the Codex entry for the Re-simulator, you are presented with the very first recipe:

 Robotics Data Cube + Miner Arrow Right Laser Mining Tool

The rest of the recipes are spoilers, so proceed at your own risk: Re-simulator/Recipes.

Statistics

Health Points Visibility Range Faction
400
30
Robot

Sockets and Storage

Internal Storage
4
4

Recipe
Circuit Board Crystal Powder High-Density Frame Silicon Re-simulator
Circuit Board 50 Crystal Powder 50 Circuit Board 50 Silicon 50 Arrow Right Re-simulator
Produced by
Construction Time
30.0 seconds
[[{{{14}}}]] Time
[[File:{{{14}}}.png|64x64px|link={{{14}}}]] {{{15}}} seconds
[[{{{16}}}]] Time
[[File:{{{16}}}.png|64x64px|link={{{16}}}]] {{{17}}} seconds