The Re-simulator is a building used to upgrade items and bots.
The culmination of the introductory research tree is the Re-simulator. It is a building which takes in various Data Cubes to craft items and bots into alternate forms. The building does not have sockets for additional non-Internal components. The building is also capable of measuring Stability, which is a mechanic in freeplay that measures the balance of the world and is related to the story. Different player actions will affect the stability of the world, and stability changes will affect the frequency and intensity of different events in the game.
Re-simulation
The Re-simulator is very Power intensive (100), and will slow your base's efficiency if you don't have enough power generation or batteries to support it. It first needs to consume Data Cubes to power it by filling one of the three vertical bars, and then will consume the data plus an item to re-simulate a different item. Be careful not to overload it.
The recipes for the Re-simulator are hidden and can either be found by exploration or experimentation. In the Codex entry for the Re-simulator, you are presented with the very first recipe:
Robotics Data Cube +
Miner
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Laser Mining Tool
The rest of the recipes are spoilers, so proceed at your own risk: Re-simulator/Recipes.
Statistics
Health Points | Visibility Range | Faction |
---|---|---|
400 |
30 |
Robot
|
Sockets and Storage
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Storage | |
---|---|---|
4
|
4
|
Circuit Board | Crystal Powder | High-Density Frame | Silicon | Re-simulator | |
---|---|---|---|---|---|
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Construction | Time |
---|---|
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30.0 seconds |
[[{{{14}}}]] | Time |
[[File:{{{14}}}.png|64x64px|link={{{14}}}]] | {{{15}}} seconds |
[[{{{16}}}]] | Time |
[[File:{{{16}}}.png|64x64px|link={{{16}}}]] | {{{17}}} seconds |
Small Building | |
Medium Building | |
Large Building | |
Special Building | |
Other Construction | |
Human Building | |
Alien Building | |
Special |