Description[edit | edit source]
If left blank, Wait Ticks will wait for 1 game tick (0.2 seconds). Otherwise it will wait a specified amount of game ticks.
Uses[edit | edit source]
Commonly when the Unlock instruction is present, a wait timer may be utilised to avoid exceeding the instruction limit (1000 instructions/tick).
Deliberately slowing the behavior execution down may be desirable in situations where many behaviors are present in order to reduce computation intensity.
Similar Instructions[edit | edit source]
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|---|---|
| Unit | |
| Move | |
| Component | |
| Flow | |
| Math | |
| Global | |
