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==== Description ==== | ==== Description ==== | ||
A yes or no evaluation on the target unit being at maximum health. | |||
==== Uses ==== | ==== Uses ==== | ||
Used as an evaluation if the target is at maximum health. | |||
Often used before invoking [[Instructions/Get Health|Get Health]] due to evaluating that into a boolean operation being a longer process or to avoid unnecessary instruction processing. | |||
==== Similar Instructions ==== | ==== Similar Instructions ==== | ||
[[Instructions/Get Health|Get Health]] | |||
{{Instruction_Bottom}} | {{Instruction_Bottom}} | ||
Latest revision as of 06:01, 17 September 2023
Description[edit | edit source]
A yes or no evaluation on the target unit being at maximum health.
Uses[edit | edit source]
Used as an evaluation if the target is at maximum health.
Often used before invoking Get Health due to evaluating that into a boolean operation being a longer process or to avoid unnecessary instruction processing.
Similar Instructions[edit | edit source]
Instructions | |
|---|---|
| Unit | |
| Move | |
| Component | |
| Flow | |
| Math | |
| Global | |
