Instructions/Unequip Component

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Unequip Component
     File:Instructions-Unequip Component.png
     Unequips a component if it exists
Lua ID unequip_component
Category Unit
Icon Detach.png
Argument One: Type Exec
Argument One: Name No Component
Argument One: Description If you don't current hold the requested component or slot was empty
Argument Two: Type Input
Argument Two: Name Component
Argument Two: Description Component to unequip
Argument Two: Data Type comp
Argument Three: Type Input
Argument Three: Name Slot index
Argument Three: Description Individual slot to try to unequip component from
Argument Three: Data Type num



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