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===== Throughput ===== | |||
Transporters are capable of one "pick up" or "drop off" action per tick (5 ticks = 1 second). So if the transporter isn't the source or the destination it will generally fulfill each order in 2 ticks (one to pick up and one to drop off), and throughput will depend on the size of the order being satisfied. Production components will generally request less than a full stack, the storage register will generally move 1 stack per order, and behaviors can move arbitrary numbers of items up to the size of the frame the transporter is on. | |||
===== Tips ===== | ===== Tips ===== | ||
* A transporter always takes the item into its own inventory before moving it to the destination, and it won't work if it can't. | * A transporter always takes the item into its own inventory before moving it to the destination, and it won't work if it can't. | ||
Latest revision as of 22:36, 5 October 2023
Item Transporter |
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Enables automatic transfer of inventory directly between any Building or Unit in range
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| Cable | Crystal Powder | IC Chip | Item Transporter | |
|---|---|---|---|---|
| Assembler | Time |
|---|---|
| 4 seconds
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| Automation |
Throughput
Transporters are capable of one "pick up" or "drop off" action per tick (5 ticks = 1 second). So if the transporter isn't the source or the destination it will generally fulfill each order in 2 ticks (one to pick up and one to drop off), and throughput will depend on the size of the order being satisfied. Production components will generally request less than a full stack, the storage register will generally move 1 stack per order, and behaviors can move arbitrary numbers of items up to the size of the frame the transporter is on.
Tips
- A transporter always takes the item into its own inventory before moving it to the destination, and it won't work if it can't.
- Using a building with a larger footprint (e.g. 2x1 or 2x2) can increase the component's reach
- A building with two transporters won't move items faster than a building with one transporter. However two buildings with one transporter each can move up to twice as many items as one building with one transporter
| Mining | |
| Production | |
| Energy | |
| Weaponry | |
| Logic | |
| Utility | |
| Storage | |
| Module | |
