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|description = A small fabrication unit able to process raw resources and simple components | |description = A small fabrication unit able to process raw resources and simple components | ||
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The Fabricator is a | The Fabricator is a module which occupies a Small slot on a bot or building. It is used for processing of basic resources, primarily refining Iron Ore into useable materials, and construction of basic modules such as Assemblers and additional Fabricators. | ||
* MODULE STATS | * MODULE STATS | ||
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*** Assembler | *** Assembler | ||
* TIPS | * TIPS | ||
** | ** 1x1 (2S) Buildings have the same Power draw as 1x1 (1S) Buildings. Focus your Fabricators on 2S Buildings to make the most of your Power in the early game. | ||
{{ComponentsNav}} | {{ComponentsNav}} |
Revision as of 14:42, 6 August 2023
Fabricator |
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A small fabrication unit able to process raw resources and simple components. Missing ingredients are available via register.
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The Fabricator is a module which occupies a Small slot on a bot or building. It is used for processing of basic resources, primarily refining Iron Ore into useable materials, and construction of basic modules such as Assemblers and additional Fabricators.
- MODULE STATS
- SOCKET SIZE: Small
- ENERGY DRAW: <TBD>
- ACQUISITION
- RESEARCH:
- The Fabricator is available for construction at the beginning of a new game; no research is required.
- CONSTRUCTION:
- Fabricator: < resource cost and construction time go here >
- Assembler: < resource cost and construction time go here >
- OTHER MEANS
- When starting a new game, one Fabricator is loaded in the storage of the Lander.
- Additional Fabricators can be looted from Explorable Structures.
- RESEARCH:
- FUNCTION
- ITEM CRAFTING
- Iron Bar: Iron Ore
- Iron Plate: Iron Bar
- Plating: < ingredients go here >
- MODULE CRAFTING
- Fabricator
- Assembler
- ITEM CRAFTING
- TIPS
- 1x1 (2S) Buildings have the same Power draw as 1x1 (1S) Buildings. Focus your Fabricators on 2S Buildings to make the most of your Power in the early game.
Mining | |
Production | |
Energy | |
Weaponry | |
Logic | |
Utility | |
Storage | |
Module |