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Cliffracer (talk | contribs) (Note battery/shield limitation) |
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* Portable Shield Generators do not make units invincible! They add very little HP and are instead best utilized with kiting tactics to allow the shield to regenerate. | * Portable Shield Generators do not make units invincible! They add very little HP and are instead best utilized with kiting tactics to allow the shield to regenerate. | ||
* Try putting this component into a Re-simulator... | * Try putting this component into a Re-simulator... | ||
* Shields can't charge from batteries (including crystal power). This is caused by shields being implemented as batteries and is considered a bug. | |||
{{Category | {{Category | ||
Latest revision as of 07:33, 7 October 2023
Portable Shield Generator |
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Energy shield - Uses power to charge a shield that mitigates up to <hl>60</> damage
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The Portable Shield Generator is an Internal-sized component.
Portable Shield Generators are internal components which grant a 20 HP shield to the equipping unit, recharging at a rate of 5 HP per second when sufficiently powered. Any damage dealt to the unit will be applied to shields before hull. Multiple shield components can be used on a single unit to increase durability.
| Circuit Board | Energized Plate | Silicon | Portable Shield Generator | |
|---|---|---|---|---|
| Assembler | Time |
|---|---|
| 4 seconds
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| Expanded Power |
| Power Transference |
Tips:
- Portable Shield Generators do not make units invincible! They add very little HP and are instead best utilized with kiting tactics to allow the shield to regenerate.
- Try putting this component into a Re-simulator...
- Shields can't charge from batteries (including crystal power). This is caused by shields being implemented as batteries and is considered a bug.
| Mining | |
| Production | |
| Energy | |
| Weaponry | |
| Logic | |
| Utility | |
| Storage | |
| Module | |
