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Set locked slots on unit to allow dumping of excess items | Set locked slots on unit to allow dumping of excess items | ||
<pre> | |||
Example 1: | Example 1: | ||
You have an Assembler creating Circuit Boards | You have an Assembler creating Circuit Boards | ||
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You have decided that the Assembler building above is to be retasked to Reinforced Metal Plates production. | You have decided that the Assembler building above is to be retasked to Reinforced Metal Plates production. | ||
Upon switching to Reinforced Metal Plates, the Shared Storage will request the remaining Circuit Boards if they need to be removed in order for the Assembler to produce. | Upon switching to Reinforced Metal Plates, the Shared Storage will request the remaining Circuit Boards if they need to be removed in order for the Assembler to produce. | ||
</ | </pre> | ||
{{:GameData:Recipe:{{PAGENAME}}}} | {{:GameData:Recipe:{{PAGENAME}}}} | ||
Tech: Behaviors | |||
{{ComponentsNav}} | {{ComponentsNav}} | ||
[[Category:Components]][[Category:Storage]] | [[Category:Components]][[Category:Storage]] |
Revision as of 04:37, 19 August 2023
Shared Storage |
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Set locked slots on unit to allow dumping of excess items
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Set locked slots on unit to allow dumping of excess items
Example 1: You have an Assembler creating Circuit Boards You have a Storage with a {{IL|Shared Storage}} component The Storage has a slot locked to Circuit Boards When the Assembler fills up to its maximum capacity, the Shared Storage will request a stack of Circuit Boards to be transferred, freeing up a slot in the Assembler building. Example 2: You have decided that the Assembler building above is to be retasked to Reinforced Metal Plates production. Upon switching to Reinforced Metal Plates, the Shared Storage will request the remaining Circuit Boards if they need to be removed in order for the Assembler to produce.
Cable | Refined Crystal | Shared Storage | |
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Assembler | Time |
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4.0 seconds |
[[{{{14}}}]] | Time |
[[File:{{{14}}}.png|64x64px|link={{{14}}}]] | {{{15}}} seconds |
[[{{{16}}}]] | Time |
[[File:{{{16}}}.png|64x64px|link={{{16}}}]] | {{{17}}} seconds |
Tech: Behaviors
Mining | |
Production | |
Energy | |
Weaponry | |
Logic | |
Utility | |
Storage | |
Module |