Light

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Revision as of 21:55, 30 August 2023 by Johan (talk | contribs)
Light
     
     Illuminates the immediate area. Brightness and color can be changed via a register
Lua ID c_light
Size Small



The Light is a Small Component that is decorative. It normally emits a white light at medium intensity. It has a register that allows customization of the light emitted.

The register takes in any of the color entities to change its color. To set the intensity, the integer value of the entity is used to determine intensity. The default intensity is 10, and the range of possible intensity values is between 1 and 20. Behaviors can be used to set the register to make animated lights.


Recipe
Crystal Chunk Metal Bar Light
Crystal Chunk 1 Metal Bar 1 Arrow Right Light
Produced by
Assembler Time
1.0 seconds
[[{{{14}}}]] Time
[[File:{{{14}}}.png|64x64px|link={{{14}}}]] {{{15}}} seconds
[[{{{16}}}]] Time
[[File:{{{16}}}.png|64x64px|link={{{16}}}]] {{{17}}} seconds


Required Technology
Basic Power Basic Power