Deployer: Difference between revisions

From Desynced Wiki
mNo edit summary
m (formatting)
Tag: Reverted
Line 8: Line 8:
{{:GameData:Recipe:{{PAGENAME}}}}
{{:GameData:Recipe:{{PAGENAME}}}}


===== Storing =====
<h5>Storing</h5>
After equipping a unit with a {{IL|Deployer}}, the GUI will offer a "Acquire" button next to it. Click on it and then click an entity that you want to store. The unit will move into range of the target and start packaging, which takes roughly 6 seconds.
After equipping a unit with a {{IL|Deployer}}, the GUI will offer a "Acquire" button next to it. Click on it and then click an entity that you want to store. The unit will move into range of the target and start packaging, which takes roughly 6 seconds.


===== Deploying =====
<h5>Deploying</h5>
When a frame is stored in the {{IL|Deployer}}, it can be unpacked and placed within the world. To do so, use the button "Deploy" next to the Deployer. After clicking you can choose a spot and click it. The unit will move to that spot and place the frame, which takes roughly 6 seconds.
When a frame is stored in the {{IL|Deployer}}, it can be unpacked and placed within the world. To do so, use the button "Deploy" next to the Deployer. After clicking you can choose a spot and click it. The unit will move to that spot and place the frame, which takes roughly 6 seconds.


==== Common use cases ====
<h4>Common use cases</h4>


===== Moving buildings =====
<h5>Moving buildings</h5>
If you want to reorganize your base, you can move buildings using units equipped with {{IL|Deployer|Deployers}} instead of deconstructing them with a {{IL|Deconstructor}} and rebuilding them.
If you want to reorganize your base, you can move buildings using units equipped with {{IL|Deployer|Deployers}} instead of deconstructing them with a {{IL|Deconstructor}} and rebuilding them.


===== Deploy remote infrastructure =====
<h5>Deploy remote infrastructure</h5>
If you want to start a remote base, such as a mining outpost, a wind farm on a plateau, you can prepare the necessary buildings in your base. Build a frame, equip the needed components, set a registers and then store it in a {{IL|Deployer}}.  
If you want to start a remote base, such as a mining outpost, a wind farm on a plateau, you can prepare the necessary buildings in your base. Build a frame, equip the needed components, set a registers and then store it in a {{IL|Deployer}}.  


Line 28: Line 28:
A {{IL|Scout}} for example, can carry up to 8 {{IL|Deployer|Deployers}} (1 small slot, 3 internal slots + 4 inventory spaces).
A {{IL|Scout}} for example, can carry up to 8 {{IL|Deployer|Deployers}} (1 small slot, 3 internal slots + 4 inventory spaces).


===== Deploy a surprise army =====
<h5>Deploy a surprise army</h5>
You can use a {{IL|Deployer}} to "summon" units to help you in battle or transportation.
You can use a {{IL|Deployer}} to "summon" units to help you in battle or transportation.



Revision as of 13:40, 5 September 2023

Deployer
     
     Unpacks into a completed unit
Lua ID c_deployer
Size Internal


This internal component can be used to store and place buildings and units. The stored frame will maintain all equipped components and register settings.

The Deployer is reusable.


Recipe
Circuit Board Crystal Chunk Deployer
Circuit Board 3 Crystal Chunk 10 Arrow Right Deployer
Produced by
Assembler Time
6.0 seconds
[[{{{14}}}]] Time
[[File:{{{14}}}.png|64x64px|link={{{14}}}]] {{{15}}} seconds
[[{{{16}}}]] Time
[[File:{{{16}}}.png|64x64px|link={{{16}}}]] {{{17}}} seconds


Storing

After equipping a unit with a Deployer, the GUI will offer a "Acquire" button next to it. Click on it and then click an entity that you want to store. The unit will move into range of the target and start packaging, which takes roughly 6 seconds.

Deploying

When a frame is stored in the Deployer, it can be unpacked and placed within the world. To do so, use the button "Deploy" next to the Deployer. After clicking you can choose a spot and click it. The unit will move to that spot and place the frame, which takes roughly 6 seconds.

Common use cases

Moving buildings

If you want to reorganize your base, you can move buildings using units equipped with Deployers instead of deconstructing them with a Deconstructor and rebuilding them.

Deploy remote infrastructure

If you want to start a remote base, such as a mining outpost, a wind farm on a plateau, you can prepare the necessary buildings in your base. Build a frame, equip the needed components, set a registers and then store it in a Deployer.

You can then go to your remote location and deploy the building.

This method is faster than building everything on site, but requires a Deployers for every building, since they are one time use only.

A Scout for example, can carry up to 8 Deployers (1 small slot, 3 internal slots + 4 inventory spaces).

Deploy a surprise army

You can use a Deployer to "summon" units to help you in battle or transportation.