No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
For Units: Using custom sorting defined in this script.<br> | For Units: Using custom sorting defined in this script.<br> | ||
For Components: ?<br> | For Components: ?<br> | ||
Tech is not covered by this module.<br> | |||
Extra "fake" categories or forced categorisation can be done by registering objects with the [[Template:NavCategory]] on the specific pages.<br> | Extra "fake" categories or forced categorisation can be done by registering objects with the [[Template:NavCategory]] on the specific pages.<br> |
Revision as of 06:21, 13 August 2025
Description
This module is about creating navboxes autopopulated with in game data, with game extra user customization on top of it.
For Buildings & Items: The generated table tries to mimic the game data & categories.
For Units: Using custom sorting defined in this script.
For Components: ?
Tech is not covered by this module.
Extra "fake" categories or forced categorisation can be done by registering objects with the Template:NavCategory on the specific pages.
Usage
Usage:
{{#invoke:Navboxes|create|title=<NavboxTitle>|type=<navBoxType>}}
Where navBoxType is within NavboxType
values, see LUA source in this page. As of writing, valid values are: Unit, Building, Component, Item (Case insensitive)
Example
Buildings
{{#invoke:Navboxes|create|title=Buildings|type=building}}
Small Building | |
Medium Building | |
Large Building | |
Special Building | |
Other Construction | |
Human Building | |
Alien Building | |
Special |
Items
{{#invoke:Navboxes|create|title=Items|type=item}}
Resource | |
Simple Material | |
Advanced Material | |
Hi-Tech Material | |
Packaged Unit | |
Research Data |
Bots
{{#invoke:Navboxes|create|title=Bots|type=bot}}
Robot | |
Human | |
Drone | |
Alien | |
Special | |
Bugs |
Components
{{#invoke:Navboxes|create|title=Components|type=component}}
Integrated Component | |
Internal Component | |
Small Component | |
Medium Component | |
Large Component |